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General Tabletop Discussion
*Pathfinder & Starfinder
So, What's the Controller's 'Thing'?
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<blockquote data-quote="I'm A Banana" data-source="post: 5585738" data-attributes="member: 2067"><p>So, I played a Pyromancer who only used fire spells and he was apparently still a controller.</p><p></p><p>He couldn't slow. He couldn't prone. He couldn't stun. He couldn't interfere with action economy directly in any way.</p><p></p><p>He was still a Controller, even though he couldn't do anything other than damage.</p><p></p><p>The reason was this:</p><p></p><p><strong>Persistent Effects</strong></p><p></p><p>The difference between a Controller and a Striker isn't (necessarily) the amount of targets, it's how long he gets to affect them. Creating zones and imposing statuses are both persistent effects, and a controller gets access to them early, often, and, frequently, at-will. </p><p></p><p>I controlled my enemies, as a pyromancer, by giving them a reason not to do a certain action. I effectively told the DM: "I am going to do more damage if you do X, Y, or Z." </p><p></p><p>It's not as direct as a Slow effect, but it's arguably more potent, because the condition you ultimately want to inflict is Dead, and the only way to inflict that is damage.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5585738, member: 2067"] So, I played a Pyromancer who only used fire spells and he was apparently still a controller. He couldn't slow. He couldn't prone. He couldn't stun. He couldn't interfere with action economy directly in any way. He was still a Controller, even though he couldn't do anything other than damage. The reason was this: [B]Persistent Effects[/B] The difference between a Controller and a Striker isn't (necessarily) the amount of targets, it's how long he gets to affect them. Creating zones and imposing statuses are both persistent effects, and a controller gets access to them early, often, and, frequently, at-will. I controlled my enemies, as a pyromancer, by giving them a reason not to do a certain action. I effectively told the DM: "I am going to do more damage if you do X, Y, or Z." It's not as direct as a Slow effect, but it's arguably more potent, because the condition you ultimately want to inflict is Dead, and the only way to inflict that is damage. [/QUOTE]
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So, What's the Controller's 'Thing'?
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