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So what's the scoop on D&D in PDF Format?
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<blockquote data-quote="Staffan" data-source="post: 9415580" data-attributes="member: 907"><p>I've recently been running Infinity primarily from PDFs on my laptop, and I find myself missing D&D Beyond's/PF2's HTML* <strong>so</strong> much. HTML lets me have a single flow of text instead of having to skip up and down a page when the text flows across a column or page break, and lets me have multiple tabs from the same file open for referencing multiple things.</p><p></p><p>For example, if the players are, as they are likely to be when we play next week, about to help the police apprehend some criminals of two different factions that's a fight where I have to deal with NPCs with four different stat blocks (detective, police, zealot, smuggler) across two different books. There's a map and a key to the map on two different pages in the adventure book, with the stats for one of the NPC types being on the same page as the map. Stats for the other three NPC types are in the core book, on three different pages. Combat rules are also in the core book, with vital information in a few different places – and since we recently started playing the game, I'm going to need to refer back to those rules. I'll probably also need to check some player special abilities and weapon traits, which again are in different places in the core book. So, if I had access to a D&D Beyond-type service when running this, I'd be using something like 10 different tabs and have all the information I need right at my fingertips (and easily readable because I get to tell my web browser to zoom in to the right level without it breaking the text flow). But instead I have to flip back and forth in my PDF reader which is a frickin' nuisance.</p><p></p><p>I will grant you that it might be more pleasurable to read a PDF just for reading's sake, although I'm fairly certain that that's mainly a matter of just being used to it. But when actually playing or running a game? I'll take a web site any day of the week and twice on Wednesdays (which is when we play).</p><p></p><p>* or HTML derivate, or code that generates HTML/XHTML or whatever it's called these days.</p><p></p><p>Reporting for duty, sir. And why would you want to <strong>print</strong> it? The whole point is to have it all on the screen so I <strong>don't need</strong> to have a bunch of paper lying around being useless.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9415580, member: 907"] I've recently been running Infinity primarily from PDFs on my laptop, and I find myself missing D&D Beyond's/PF2's HTML* [B]so[/B] much. HTML lets me have a single flow of text instead of having to skip up and down a page when the text flows across a column or page break, and lets me have multiple tabs from the same file open for referencing multiple things. For example, if the players are, as they are likely to be when we play next week, about to help the police apprehend some criminals of two different factions that's a fight where I have to deal with NPCs with four different stat blocks (detective, police, zealot, smuggler) across two different books. There's a map and a key to the map on two different pages in the adventure book, with the stats for one of the NPC types being on the same page as the map. Stats for the other three NPC types are in the core book, on three different pages. Combat rules are also in the core book, with vital information in a few different places – and since we recently started playing the game, I'm going to need to refer back to those rules. I'll probably also need to check some player special abilities and weapon traits, which again are in different places in the core book. So, if I had access to a D&D Beyond-type service when running this, I'd be using something like 10 different tabs and have all the information I need right at my fingertips (and easily readable because I get to tell my web browser to zoom in to the right level without it breaking the text flow). But instead I have to flip back and forth in my PDF reader which is a frickin' nuisance. I will grant you that it might be more pleasurable to read a PDF just for reading's sake, although I'm fairly certain that that's mainly a matter of just being used to it. But when actually playing or running a game? I'll take a web site any day of the week and twice on Wednesdays (which is when we play). * or HTML derivate, or code that generates HTML/XHTML or whatever it's called these days. Reporting for duty, sir. And why would you want to [B]print[/B] it? The whole point is to have it all on the screen so I [B]don't need[/B] to have a bunch of paper lying around being useless. [/QUOTE]
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