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So when D&D isn't for me, what is?
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<blockquote data-quote="Campbell" data-source="post: 4689355" data-attributes="member: 16586"><p>I second the nominations of Epic RPG and Fantasy HERO from what I've seen of Derren's tastes on this message board, especially Epic RPG.</p><p></p><p>I'd suggest he avoid The Burning Wheel and The Riddle of Steel like the plague. Although they may fit much of his criteria, from what I remember Derren ascribes to the notion that game crunch should be strictly related to a character's capabilities and both games are heavily dependent on mechanics that operate on a meta level. I lurve this games. Any game that I lurve Derren is probably likely to hate.</p><p></p><p>Derren, if you decide on Fantasy Hero I'd seriously consider not using it's Disadvantage subsystem. That's really the only part of HERO that is inconsistent with simulationistic principles.</p><p></p><p>For a D&D esque take on HERO, <a href="http://www.mojobob.com/roleplay/hero/fantasy/highfantasyhero/index.html" target="_blank">Fitz's High Fantasy Hero</a> page is an excellent starting point.</p></blockquote><p></p>
[QUOTE="Campbell, post: 4689355, member: 16586"] I second the nominations of Epic RPG and Fantasy HERO from what I've seen of Derren's tastes on this message board, especially Epic RPG. I'd suggest he avoid The Burning Wheel and The Riddle of Steel like the plague. Although they may fit much of his criteria, from what I remember Derren ascribes to the notion that game crunch should be strictly related to a character's capabilities and both games are heavily dependent on mechanics that operate on a meta level. I lurve this games. Any game that I lurve Derren is probably likely to hate. Derren, if you decide on Fantasy Hero I'd seriously consider not using it's Disadvantage subsystem. That's really the only part of HERO that is inconsistent with simulationistic principles. For a D&D esque take on HERO, [URL="http://www.mojobob.com/roleplay/hero/fantasy/highfantasyhero/index.html"]Fitz's High Fantasy Hero[/URL] page is an excellent starting point. [/QUOTE]
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Community
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So when D&D isn't for me, what is?
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