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So when should a publisher ditch d20 and develop their own system?
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 3305302" data-attributes="member: 5988"><p>Who is Pinnacle Press? If you mean Privateer Press, I would heartily disagree that their RPG products are "lackluster" : Monsternomicon was innovative and polished, and the World Guide and Five Fingers are books with high production values and some of the best reads I have had from RPG books in many years.</p><p></p><p>I'm not sure what you mean with the bandwagon comment ( PP started their business with some pretty good d20 adventures that were in the highest tier of 3rd party offerings as far as quality goes - these came before the mini war game, and may have partly helped to finance that endeavor ), but clearly RPG is second fiddle to Warmachine/Hordes now.</p><p></p><p>In fact, I think PP knows that they are not RPG design experts ( evidenced by their definite and acknowledged issues with d20 mechanics ) but they have a pretty canny strategy with maintaining a minimal release schedule, keeping RPG players buying their minis for RPG's and attracting RPGers to the wargame. One may even go so far as to suggest that the RPG products are nothing more than sales collateral for their wargame products, although they probably make SOME profit.</p><p></p><p>Bottom line for PP is that RPG's are no longer their core competency. The better question to ask might be why SHOULD they spend the money on resources outside of riding the OGL wave as far as it goes?</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 3305302, member: 5988"] Who is Pinnacle Press? If you mean Privateer Press, I would heartily disagree that their RPG products are "lackluster" : Monsternomicon was innovative and polished, and the World Guide and Five Fingers are books with high production values and some of the best reads I have had from RPG books in many years. I'm not sure what you mean with the bandwagon comment ( PP started their business with some pretty good d20 adventures that were in the highest tier of 3rd party offerings as far as quality goes - these came before the mini war game, and may have partly helped to finance that endeavor ), but clearly RPG is second fiddle to Warmachine/Hordes now. In fact, I think PP knows that they are not RPG design experts ( evidenced by their definite and acknowledged issues with d20 mechanics ) but they have a pretty canny strategy with maintaining a minimal release schedule, keeping RPG players buying their minis for RPG's and attracting RPGers to the wargame. One may even go so far as to suggest that the RPG products are nothing more than sales collateral for their wargame products, although they probably make SOME profit. Bottom line for PP is that RPG's are no longer their core competency. The better question to ask might be why SHOULD they spend the money on resources outside of riding the OGL wave as far as it goes? [/QUOTE]
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So when should a publisher ditch d20 and develop their own system?
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