Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
So when should a publisher ditch d20 and develop their own system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eyebeams" data-source="post: 3307809" data-attributes="member: 9225"><p>Well, looking at <a href="http://www.fireflywiki.org/Firefly/FireflyGaming" target="_blank">http://www.fireflywiki.org/Firefly/FireflyGaming</a> you can see that nonSerenity systems have no more than 1 dedicated link or group of links (like the Unknown Armies conversion), while the Serenity RPG has multiple links, including campaign reports and this:</p><p></p><p><a href="http://wavesintheblack.aimoo.com/" target="_blank">http://wavesintheblack.aimoo.com/</a></p><p></p><p>an active web community for the game.</p><p></p><p></p><p></p><p>That interpretation of Farscape represents a kind of post-hoc confirmation bias, IMO. It bombed, so it must be the designer! As for SG-1, I can't see d20 helping AEG keep the license. " We want to make a game based on your IP that requires us to open other IP." I'm sure a licensing executive with an understanding of the industry no larger than a quick precis likes *that.*</p><p></p><p></p><p></p><p>To an *dedicated RPG fanbase*, system matters more. But Serenity is one of those rarities: a product that actually sold to its license's fans outside of gaming, rather than a product that subdivided its potential market by selling to a subset of gamers who are fans. What I find amusing is that this -- the holy grail of licensing outcomes -- is now actually being used as a basis for criticism.</p><p></p><p>It's my feeling that most of the conversions are really the product of Firefly fans who didn't have a game of their own. Now they do. From the links mentioned above:</p><p>* Dogs in the Vineyard's Firefly adaptation died in late 2005. </p><p>* The D20 Modern adaptation has been overtaken with resources for the official game.</p><p>* The GURPS Yahoo Group suffered a significant dropoff in posts over time.</p><p>* The last log entry for the HeroQuest adaptation is almost 10 months old.</p><p>* I can find no reports for games using the other linked systems, though text seems to indicate there was an active Savage Worlds Firefly game at some point.</p><p></p><p></p><p></p><p>What happened? The D20 bubble and 3.5 happened. Incidentally, vulnerability to revisions is another excellent reason to avoid it. As it stands now, Iron Kingdoms fans are more likely to want something that feels like Warmachine than D&D.</p><p></p><p></p><p></p><p>Well, if I had a budget that worked out to a penny a word starting for full time employees based on expected wordage and wanted to foist off equivalent freelance rates I'd go for it too. Editing and expanding existing SRD text is virtually the only way to deliver work if you're that cheap.</p><p></p><p>As it stands, though, while it's technically possible to close anything beyond existing OGC, the fact of the matter is that to be an honest participant, publishers should release coherent open content. In a tightly written game, this is impractical, and a game that clearly separates out OGC almost always looks terrible and reads badly, as multiple examples (like the first two years of the OGL) show.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 3307809, member: 9225"] Well, looking at [url]http://www.fireflywiki.org/Firefly/FireflyGaming[/url] you can see that nonSerenity systems have no more than 1 dedicated link or group of links (like the Unknown Armies conversion), while the Serenity RPG has multiple links, including campaign reports and this: [url]http://wavesintheblack.aimoo.com/[/url] an active web community for the game. That interpretation of Farscape represents a kind of post-hoc confirmation bias, IMO. It bombed, so it must be the designer! As for SG-1, I can't see d20 helping AEG keep the license. " We want to make a game based on your IP that requires us to open other IP." I'm sure a licensing executive with an understanding of the industry no larger than a quick precis likes *that.* To an *dedicated RPG fanbase*, system matters more. But Serenity is one of those rarities: a product that actually sold to its license's fans outside of gaming, rather than a product that subdivided its potential market by selling to a subset of gamers who are fans. What I find amusing is that this -- the holy grail of licensing outcomes -- is now actually being used as a basis for criticism. It's my feeling that most of the conversions are really the product of Firefly fans who didn't have a game of their own. Now they do. From the links mentioned above: * Dogs in the Vineyard's Firefly adaptation died in late 2005. * The D20 Modern adaptation has been overtaken with resources for the official game. * The GURPS Yahoo Group suffered a significant dropoff in posts over time. * The last log entry for the HeroQuest adaptation is almost 10 months old. * I can find no reports for games using the other linked systems, though text seems to indicate there was an active Savage Worlds Firefly game at some point. What happened? The D20 bubble and 3.5 happened. Incidentally, vulnerability to revisions is another excellent reason to avoid it. As it stands now, Iron Kingdoms fans are more likely to want something that feels like Warmachine than D&D. Well, if I had a budget that worked out to a penny a word starting for full time employees based on expected wordage and wanted to foist off equivalent freelance rates I'd go for it too. Editing and expanding existing SRD text is virtually the only way to deliver work if you're that cheap. As it stands, though, while it's technically possible to close anything beyond existing OGC, the fact of the matter is that to be an honest participant, publishers should release coherent open content. In a tightly written game, this is impractical, and a game that clearly separates out OGC almost always looks terrible and reads badly, as multiple examples (like the first two years of the OGL) show. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So when should a publisher ditch d20 and develop their own system?
Top