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So when should a publisher ditch d20 and develop their own system?
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<blockquote data-quote="rgard" data-source="post: 3307851" data-attributes="member: 4157"><p>I disagree. Speaking from personal experience, it is much easier to sell games with the D20 logo. OGL that is D20 based, is the second easiest to sell...you just have to let folks know that the mechanic is mostly similar. </p><p></p><p>Additionally, there isn't the volume of D20 Sci-Fi out there that there is for D20 Fantasy. Several of my Star Wars D20 players/customers would buy Sci-Fi D20 stuff to augment their Star Wars games...I sold several of the modular ship deck plans tins (Fiery Dragon, I think) as well as Mongoose Starship Troopers stuff (again D20) to the Star Wars players. When I showed them Serenity (doing my suggested sell at the counter), they turned their noses up at it.</p><p></p><p>Thanks,</p><p>Rich</p></blockquote><p></p>
[QUOTE="rgard, post: 3307851, member: 4157"] I disagree. Speaking from personal experience, it is much easier to sell games with the D20 logo. OGL that is D20 based, is the second easiest to sell...you just have to let folks know that the mechanic is mostly similar. Additionally, there isn't the volume of D20 Sci-Fi out there that there is for D20 Fantasy. Several of my Star Wars D20 players/customers would buy Sci-Fi D20 stuff to augment their Star Wars games...I sold several of the modular ship deck plans tins (Fiery Dragon, I think) as well as Mongoose Starship Troopers stuff (again D20) to the Star Wars players. When I showed them Serenity (doing my suggested sell at the counter), they turned their noses up at it. Thanks, Rich [/QUOTE]
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So when should a publisher ditch d20 and develop their own system?
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