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*TTRPGs General
So when should a publisher ditch d20 and develop their own system?
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<blockquote data-quote="woodelf" data-source="post: 3320676" data-attributes="member: 10201"><p>I owe you an apology--i was curious, so i pulled out my CityBooks, and actually did some counts. For the most spart, you are right: not a lot of non-humans. My recollections were colored, i suspect, by the fact that most of my favorite locations (and the ones i've used must recently, as indicated by the bookmark stickies), are in CityBooks V and VII. When i actually do counts of detailed characters, i come up with:</p><p></p><p>CityBook I:</p><ul> <li data-xf-list-type="ul">Human: 65</li> <li data-xf-list-type="ul">Demi-human, humanoid (dwarves, goblins, etc.): 6</li> <li data-xf-list-type="ul">Other (dogs, demons, were-raccoons, terrkot, llurkhan, other really-outside-the-norm-for-PCs): 5</li> </ul><p></p><p>CityBook III:</p><ul> <li data-xf-list-type="ul">Human: 60</li> <li data-xf-list-type="ul">Demi-human: 7</li> <li data-xf-list-type="ul">Other: 6</li> </ul><p></p><p>CityBook V:</p><ul> <li data-xf-list-type="ul">Human: 3</li> <li data-xf-list-type="ul">Demi-human: 14</li> <li data-xf-list-type="ul">Other: 38</li> </ul><p></p><p>CityBook VII:</p><ul> <li data-xf-list-type="ul">Human: 54</li> <li data-xf-list-type="ul">Demi-human: 13</li> <li data-xf-list-type="ul">Other: 6</li> </ul><p></p><p>So, in part i was particularly influenced by which ones i used the most--but not entirely. Because i'd say i actually used V, I, & VII, the most, in that order. Also, the moderate numbers (actually, large numbers in V) of really out-there characters--things that wouldn't even be considered viable PCs in most "normal" games--is part of what makes me think of them as more-diverse, not less-, than "standard" D&D. And even within the "demi-human" category as i counted them above, at least half of those are dwelfs, goblins, orcs, centaurs, and other things that are not part of the standard racial repertoire. So, yes, the CityBooks are pretty light on elves, dwarves, halflings, half-elves, and gnomes (i didn't see a single gnome in the 4 books i counted), but not all that light on non-humans in general. </p><p></p><p>Then again, even now that i look at the actual numbers, those translate to, respectively, 14%, 17%, 95%, 26% for the 4 i bothered counting. Is even CityBook I all that lower in non-human chars than D&D assumptions? Doing a quick spot-check of a couple chapters of City of Greyhawk, i come up with 18/6/2, or 31% [i don't feel like counting all the chars in the entire book]. That's not that far off from the overall average of the 4 CityBooks i counted (34%).  I know my homebrew settings have always been something like 20% human, or less--but the D&D rulebooks always seemed to imply more like 75-80% human among civilized folks.  At least, that was always my impression.</p></blockquote><p></p>
[QUOTE="woodelf, post: 3320676, member: 10201"] I owe you an apology--i was curious, so i pulled out my CityBooks, and actually did some counts. For the most spart, you are right: not a lot of non-humans. My recollections were colored, i suspect, by the fact that most of my favorite locations (and the ones i've used must recently, as indicated by the bookmark stickies), are in CityBooks V and VII. When i actually do counts of detailed characters, i come up with: CityBook I: [list][*]Human: 65 [*]Demi-human, humanoid (dwarves, goblins, etc.): 6 [*]Other (dogs, demons, were-raccoons, terrkot, llurkhan, other really-outside-the-norm-for-PCs): 5 [/list] CityBook III: [list][*]Human: 60 [*]Demi-human: 7 [*]Other: 6 [/list] CityBook V: [list][*]Human: 3 [*]Demi-human: 14 [*]Other: 38 [/list] CityBook VII: [list][*]Human: 54 [*]Demi-human: 13 [*]Other: 6[/list] So, in part i was particularly influenced by which ones i used the most--but not entirely. Because i'd say i actually used V, I, & VII, the most, in that order. Also, the moderate numbers (actually, large numbers in V) of really out-there characters--things that wouldn't even be considered viable PCs in most "normal" games--is part of what makes me think of them as more-diverse, not less-, than "standard" D&D. And even within the "demi-human" category as i counted them above, at least half of those are dwelfs, goblins, orcs, centaurs, and other things that are not part of the standard racial repertoire. So, yes, the CityBooks are pretty light on elves, dwarves, halflings, half-elves, and gnomes (i didn't see a single gnome in the 4 books i counted), but not all that light on non-humans in general. Then again, even now that i look at the actual numbers, those translate to, respectively, 14%, 17%, 95%, 26% for the 4 i bothered counting. Is even CityBook I all that lower in non-human chars than D&D assumptions? Doing a quick spot-check of a couple chapters of City of Greyhawk, i come up with 18/6/2, or 31% [i don't feel like counting all the chars in the entire book]. That's not that far off from the overall average of the 4 CityBooks i counted (34%). I know my homebrew settings have always been something like 20% human, or less--but the D&D rulebooks always seemed to imply more like 75-80% human among civilized folks. At least, that was always my impression. [/QUOTE]
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So when should a publisher ditch d20 and develop their own system?
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