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So where is your world now??
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<blockquote data-quote="ichabod" data-source="post: 719424" data-attributes="member: 1257"><p>Still running my world, Dome of Heaven. I had to pare it down a bit for the one pager, since they seemed to want something the size of the Realms. The Dome is at least 10,000 times the size of earth in surface area. It might be a lot more, I haven't had to decide yet. Not counting the 18 adventure write-ups from the campaign so far, I've written about 70 pages worth of material for the world, but a fair chunk of that was written before the whole design contest thing. Some day (if I ever find the time), I hope to write it up and put it on my web page as a free pdf (not having any more interest in the gaming "industry"). Of course, my current vision of the write-up would be around 300+ pages, so finding the time is going to be a problem.</p><p></p><p>The current campaign occurs during the Inquisitorial Age, after the Assault on Heaven. The PCs are Inquisitors, hunting down the heretics whose lack of faith destabilizes the structure of the Dome, endangering all. They are in the Outer Depths (the world is an interior world, so the "Underdark" is one the outside), hunting a heretical necromancer named Hoegra, who accidentally turned a whole village into non-undead zombies. After chasing him through a disease infested swamp, a city of uncooperative kobolds, and a thinly-veiled city of heretics, they are incredibly frustrated with Hoegra. I expect that the only reason they will follow their orders to bring him back alive is that by the time they get home, they won't be done torturing him yet.</p></blockquote><p></p>
[QUOTE="ichabod, post: 719424, member: 1257"] Still running my world, Dome of Heaven. I had to pare it down a bit for the one pager, since they seemed to want something the size of the Realms. The Dome is at least 10,000 times the size of earth in surface area. It might be a lot more, I haven't had to decide yet. Not counting the 18 adventure write-ups from the campaign so far, I've written about 70 pages worth of material for the world, but a fair chunk of that was written before the whole design contest thing. Some day (if I ever find the time), I hope to write it up and put it on my web page as a free pdf (not having any more interest in the gaming "industry"). Of course, my current vision of the write-up would be around 300+ pages, so finding the time is going to be a problem. The current campaign occurs during the Inquisitorial Age, after the Assault on Heaven. The PCs are Inquisitors, hunting down the heretics whose lack of faith destabilizes the structure of the Dome, endangering all. They are in the Outer Depths (the world is an interior world, so the "Underdark" is one the outside), hunting a heretical necromancer named Hoegra, who accidentally turned a whole village into non-undead zombies. After chasing him through a disease infested swamp, a city of uncooperative kobolds, and a thinly-veiled city of heretics, they are incredibly frustrated with Hoegra. I expect that the only reason they will follow their orders to bring him back alive is that by the time they get home, they won't be done torturing him yet. [/QUOTE]
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