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So Where my Witches at?
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<blockquote data-quote="Remathilis" data-source="post: 8174180" data-attributes="member: 7635"><p>The issue though is that right now, no single class/subclass mix really represents the concept well. </p><p></p><p>Warlock has all the thematic trappings, but its reliance on pact magic and eldritch blast doesn't invoke the feel for me. A witch doesn't feel like it should be spamming EB with occasional uses of invocations or pact spells, they feel like they should be a regular spellcaster mechanics with proper spell and ability support. Fiend patron is all about the burning, and hexblade is focused on making melee warlocks viable, neither feels like the archetypal witch with curses and spells. </p><p></p><p>Wizards kinda fit the trope, but the current subclasses feel like they lock you into one aspect of the witch rather than general witchery. Diviners focus too much on the divination, enchanters too much on the charms, etc. Further, it ignores areas that could be bolstered by ideas like improved familiars or curses (both areas they could borrow from warlocks).</p><p></p><p>Druids grab the nature-mage aspect, but again unless you want to focus on spores or wild-shape, the subs don't feel sufficiently "spooky". There was a druid subclass a while back (twilight) that sorta aimed for that, but I think there is definitely design space here for "nature witch" with mechanical support. Druids need a spooky sub!</p><p></p><p>Sorcerer? Spell list support is awful for witchery (almost all evocation and flashy magic, very little support spells). Bardic magic is closer but again, bard mechanics emphasize performance and don't quite grab the feel of witchcraft. Clerics feels almost the opposite of what I would want, with magic being very angelic/radiant. </p><p></p><p>I mean, to me the best fit would be to mix some of the warlock's tone and minor abilities and feel with another full caster (wizard, though druid might work) to create a kit of "witchy" abilities not tied to warlocks. Something akin to wizard/warlock or druid/warlock hybrid.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8174180, member: 7635"] The issue though is that right now, no single class/subclass mix really represents the concept well. Warlock has all the thematic trappings, but its reliance on pact magic and eldritch blast doesn't invoke the feel for me. A witch doesn't feel like it should be spamming EB with occasional uses of invocations or pact spells, they feel like they should be a regular spellcaster mechanics with proper spell and ability support. Fiend patron is all about the burning, and hexblade is focused on making melee warlocks viable, neither feels like the archetypal witch with curses and spells. Wizards kinda fit the trope, but the current subclasses feel like they lock you into one aspect of the witch rather than general witchery. Diviners focus too much on the divination, enchanters too much on the charms, etc. Further, it ignores areas that could be bolstered by ideas like improved familiars or curses (both areas they could borrow from warlocks). Druids grab the nature-mage aspect, but again unless you want to focus on spores or wild-shape, the subs don't feel sufficiently "spooky". There was a druid subclass a while back (twilight) that sorta aimed for that, but I think there is definitely design space here for "nature witch" with mechanical support. Druids need a spooky sub! Sorcerer? Spell list support is awful for witchery (almost all evocation and flashy magic, very little support spells). Bardic magic is closer but again, bard mechanics emphasize performance and don't quite grab the feel of witchcraft. Clerics feels almost the opposite of what I would want, with magic being very angelic/radiant. I mean, to me the best fit would be to mix some of the warlock's tone and minor abilities and feel with another full caster (wizard, though druid might work) to create a kit of "witchy" abilities not tied to warlocks. Something akin to wizard/warlock or druid/warlock hybrid. [/QUOTE]
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