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So Where my Witches at?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8178813" data-attributes="member: 6802378"><p>Machism/Male chauvinism or mysogyny is when you despise all the women, not when you use a nasty word only against one woman with a bad behavior but you show respect for the rest of ladies and misses.</p><p></p><p>If my character was the famers' daughter with a low adquisitive level, and nor I could pay an expensive wizardry acadamey neither I wanted to be recruited as nun or cleric, I would need a right selection of spells to survive. I would use magic to sell potions and medicines, but also to hunt or gathering special herbs. I could use no-lethal magic to avoid combat, but not only nerfing spells when enemies are weaker but still can hurt you, for example a bear or a wolf pack in the forest.</p><p></p><p>And all future new classes not only have to be enough different to be only a new subcass, but also interesting bakcground to be used in fiction works without gameplay at all, for example a comic. A witch can't be only a low social class wizard or a cleric without armor.</p><p></p><p>I say for the witch/occultist as base class we could get ideas from the vestige binder (3.5 Tome of Magic) and the occultist classes medium and spiritualist from Pathfinder. Something about asking help a secret quasideity (maybe an acentor or former legendary hero), and summoning a familiar to be this the eyes and ears of this vestige spirit. This wouldn't be like the ordinary familiars, but more a monster companion, maybe with a different name, for example bjära or tilberi.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8178813, member: 6802378"] Machism/Male chauvinism or mysogyny is when you despise all the women, not when you use a nasty word only against one woman with a bad behavior but you show respect for the rest of ladies and misses. If my character was the famers' daughter with a low adquisitive level, and nor I could pay an expensive wizardry acadamey neither I wanted to be recruited as nun or cleric, I would need a right selection of spells to survive. I would use magic to sell potions and medicines, but also to hunt or gathering special herbs. I could use no-lethal magic to avoid combat, but not only nerfing spells when enemies are weaker but still can hurt you, for example a bear or a wolf pack in the forest. And all future new classes not only have to be enough different to be only a new subcass, but also interesting bakcground to be used in fiction works without gameplay at all, for example a comic. A witch can't be only a low social class wizard or a cleric without armor. I say for the witch/occultist as base class we could get ideas from the vestige binder (3.5 Tome of Magic) and the occultist classes medium and spiritualist from Pathfinder. Something about asking help a secret quasideity (maybe an acentor or former legendary hero), and summoning a familiar to be this the eyes and ears of this vestige spirit. This wouldn't be like the ordinary familiars, but more a monster companion, maybe with a different name, for example bjära or tilberi. [/QUOTE]
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