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*Dungeons & Dragons
So Where my Witches at?
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<blockquote data-quote="Guest 6801328" data-source="post: 8179345"><p>So that sounds like it's an issue of the table not all agreeing upon some things, right? Bob wants his character to be special, in a way that conflicts with the choices of others. Why did he get to choose first? Or did he?</p><p></p><p>The solution here is that the players need to talk to each other. Maybe the other players will like the solution you propose, but maybe one of the other players has had their heart set on Aarakocra for months now, and has an even <em>cooler</em> idea.* Do you let the player with the "coolest" idea (as determined by whom?) win? </p><p></p><p>It's possible their goals/desires just aren't compatible, and if that's the case, trying to force compatibility through rules is a bad idea. In general I think "jerk prevention" is a terrible justification for rules. Just don't play with jerks.</p><p></p><p>*By the way "it's probably because he has a cool idea for it" is nonsense. He might, he might not. He might just be a powergamer who wants flying, and if powergaming is frowned upon at this table he'll probably pretend to have another motivation.</p><p></p><p></p><p></p><p></p><p>Talk to [USER=6788736]@Flamestrike[/USER] about that one. If flying is so overpowered, then it seems strange to let one player have it, with the argument that more of them would break things.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 8179345"] So that sounds like it's an issue of the table not all agreeing upon some things, right? Bob wants his character to be special, in a way that conflicts with the choices of others. Why did he get to choose first? Or did he? The solution here is that the players need to talk to each other. Maybe the other players will like the solution you propose, but maybe one of the other players has had their heart set on Aarakocra for months now, and has an even [I]cooler[/I] idea.* Do you let the player with the "coolest" idea (as determined by whom?) win? It's possible their goals/desires just aren't compatible, and if that's the case, trying to force compatibility through rules is a bad idea. In general I think "jerk prevention" is a terrible justification for rules. Just don't play with jerks. *By the way "it's probably because he has a cool idea for it" is nonsense. He might, he might not. He might just be a powergamer who wants flying, and if powergaming is frowned upon at this table he'll probably pretend to have another motivation. Talk to [USER=6788736]@Flamestrike[/USER] about that one. If flying is so overpowered, then it seems strange to let one player have it, with the argument that more of them would break things. [/QUOTE]
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