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So Where my Witches at?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8180169" data-attributes="member: 6704184"><p>They're rare if the PCs don't encounter many of them. Whether that means they aren't in the party (in which case their rarity doesn't matter much) or that the PCs are 90% of the occultists in the region/world/whatever, the occultist is rare either way.</p><p></p><p>No, it doesn't. It makes or doesn't make exactly the same amount of sense.</p><p></p><p>Great! A party of Paladins with one Bard sounds like a great campaign. Why have they all come to the same place at the same time from completely separate origins, different gods, different goals, etc? What is coming that needs these disparate divine champions to be together? </p><p>Awesome. </p><p>And they aren't any less special. If you want to remind them that paladins are rare, have NPCs occasionally remark upon having never seen two Paladins in the same year, much less more than two together at the same time, or just...have the PCs be the <em>only</em> Paladins they meet for most of the campaign. This is how I deal with Jedi in Star Wars, for instance. If the party has several force users, then why the force has brought them together is a question the campaign asks, and when they meet someone who understands what they are they are <em>shocked</em> to learn that 4 force adepts are even in the sector at the same time, much less traveling together.</p><p></p><p>Not something that benefits from mechanics.</p><p></p><p>Having run a game where all PCs could fly....nope.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8180169, member: 6704184"] They're rare if the PCs don't encounter many of them. Whether that means they aren't in the party (in which case their rarity doesn't matter much) or that the PCs are 90% of the occultists in the region/world/whatever, the occultist is rare either way. No, it doesn't. It makes or doesn't make exactly the same amount of sense. Great! A party of Paladins with one Bard sounds like a great campaign. Why have they all come to the same place at the same time from completely separate origins, different gods, different goals, etc? What is coming that needs these disparate divine champions to be together? Awesome. And they aren't any less special. If you want to remind them that paladins are rare, have NPCs occasionally remark upon having never seen two Paladins in the same year, much less more than two together at the same time, or just...have the PCs be the [I]only[/I] Paladins they meet for most of the campaign. This is how I deal with Jedi in Star Wars, for instance. If the party has several force users, then why the force has brought them together is a question the campaign asks, and when they meet someone who understands what they are they are [I]shocked[/I] to learn that 4 force adepts are even in the sector at the same time, much less traveling together. Not something that benefits from mechanics. Having run a game where all PCs could fly....nope. [/QUOTE]
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