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So Where my Witches at?
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<blockquote data-quote="Blue Orange" data-source="post: 8188241" data-attributes="member: 7025997"><p>I went back and read through treatments of this in a number of editions. As far as I can tell the earliest appearance of the Warlock is in 3e (Complete Arcane), but before that there's a witch kit in 2e (Complete Wizard's Handbook) that seems vaguely similar in that the source of power is an external patron, down to the character being good possibly even if the patron is not. So for what it's worth, the D&D approximation appears to be the warlock.</p><p></p><p>So another approach might be to design alternate warlock patrons that fit what you want. The folkloric 'evildoer casting hexes' actually fits 5e fairly well, but some of the more benign interpretations like 'hedge mage' or 'nature priest-mage but not druidical' might work as new patrons if anyone wants to design them. Since patrons can give additional spells, this might be a way to get some of those healing abilities in.</p></blockquote><p></p>
[QUOTE="Blue Orange, post: 8188241, member: 7025997"] I went back and read through treatments of this in a number of editions. As far as I can tell the earliest appearance of the Warlock is in 3e (Complete Arcane), but before that there's a witch kit in 2e (Complete Wizard's Handbook) that seems vaguely similar in that the source of power is an external patron, down to the character being good possibly even if the patron is not. So for what it's worth, the D&D approximation appears to be the warlock. So another approach might be to design alternate warlock patrons that fit what you want. The folkloric 'evildoer casting hexes' actually fits 5e fairly well, but some of the more benign interpretations like 'hedge mage' or 'nature priest-mage but not druidical' might work as new patrons if anyone wants to design them. Since patrons can give additional spells, this might be a way to get some of those healing abilities in. [/QUOTE]
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