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General Tabletop Discussion
Publishing Business & Licensing
So, who can 'authorize' and 'de-authorize' the OGL?
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<blockquote data-quote="Kinematics" data-source="post: 8895295" data-attributes="member: 6932123"><p>My view is that "authorization" can only be considered a positive action. As [USER=11334]@Tazawa[/USER] pointed out, draft versions were not authorized. Only when an acceptable version was written was it deemed authorized.</p><p></p><p>So "authorized" means, "We accepted this as a valid license that we were willing to mark as legitimate." Every license so accepted would be authorized.</p><p></p><p>De-authorization would basically mean going back in time and changing your mind about accepting a given license draft. It's like saying, "I went to Walmart today" after having gone to Walmart, and then tomorrow saying, "I changed my mind; I didn't go to Walmart yesterday." It's nonsensical, because it already happened; it's an objective fact.</p><p></p><p>So WotC can authorize a version of the OGL by explicitly stating such (because they're the ones with the copyright on the license), but no one can de-authorize a version of the OGL because authorization isn't a "state" (ie: a value that can be changed back and forth), but instead is an event marker (ie: this was a thing that happened).</p></blockquote><p></p>
[QUOTE="Kinematics, post: 8895295, member: 6932123"] My view is that "authorization" can only be considered a positive action. As [USER=11334]@Tazawa[/USER] pointed out, draft versions were not authorized. Only when an acceptable version was written was it deemed authorized. So "authorized" means, "We accepted this as a valid license that we were willing to mark as legitimate." Every license so accepted would be authorized. De-authorization would basically mean going back in time and changing your mind about accepting a given license draft. It's like saying, "I went to Walmart today" after having gone to Walmart, and then tomorrow saying, "I changed my mind; I didn't go to Walmart yesterday." It's nonsensical, because it already happened; it's an objective fact. So WotC can authorize a version of the OGL by explicitly stating such (because they're the ones with the copyright on the license), but no one can de-authorize a version of the OGL because authorization isn't a "state" (ie: a value that can be changed back and forth), but instead is an event marker (ie: this was a thing that happened). [/QUOTE]
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So, who can 'authorize' and 'de-authorize' the OGL?
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