Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
So, whos game is it anyway?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Barak" data-source="post: 1231698" data-attributes="member: 3028"><p>Heck there are ways to make "save the world" campaign work well, and make it non-railroading. Here's my fav.</p><p></p><p>Ok, so let's assume the PCs start at 1st level. </p><p></p><p>Now, your BBEG has a plan to destroy/take over/whatever the world. Ususally, such plans are long, and involve many "parts". Figure it out in broad strokes. Does he need funding? Then he probably run contraband, or have minions raid caravans, or whatever. Does he need a specific artifact? Then he tries to get it somehow. Does he need access to a certain "special place"? Then he tries to gain access and control it. Does he need a specific person? Then he kidnaps/enlist the aid of that person. Right there you have many adventure seeds that you can "offer" the PCs. Also prepare a few more (I'd say at least half as many) that have nothing to do with your big plot.</p><p></p><p>Now, don't make it so your PCs have to foil every single plan of the BBEG to succeed. But, of course, if they foil a couple, he'll have contingencies. And in some occasions, even if your PCs don't do crap about a particular plot point, the BBEG will still -fail- that one. There are other heroes in the world, I'm sure, and heck, a random monster could very well chomp a few of the BBEG's minions too, you know.</p><p></p><p>But, eventually, they will do a few of the seeds that have to do with the main story arc. It's the law of average. The BBEG will learn about them, and will get mad at them. Some of his "new" plans will involve kicking them around some. And usually, PCs get upset at that. This should be around level 8-9. At that point, you can stop making as many non-main arc plot seeds. The PCs will, most likely then not, try and pursue those that have to do with the BBEG all of their own. Of course, still offer -some- seeds that have nothing to do with him. But I bet they'll ignore most of them, and concentrate on the BBEG of their own.</p></blockquote><p></p>
[QUOTE="Barak, post: 1231698, member: 3028"] Heck there are ways to make "save the world" campaign work well, and make it non-railroading. Here's my fav. Ok, so let's assume the PCs start at 1st level. Now, your BBEG has a plan to destroy/take over/whatever the world. Ususally, such plans are long, and involve many "parts". Figure it out in broad strokes. Does he need funding? Then he probably run contraband, or have minions raid caravans, or whatever. Does he need a specific artifact? Then he tries to get it somehow. Does he need access to a certain "special place"? Then he tries to gain access and control it. Does he need a specific person? Then he kidnaps/enlist the aid of that person. Right there you have many adventure seeds that you can "offer" the PCs. Also prepare a few more (I'd say at least half as many) that have nothing to do with your big plot. Now, don't make it so your PCs have to foil every single plan of the BBEG to succeed. But, of course, if they foil a couple, he'll have contingencies. And in some occasions, even if your PCs don't do crap about a particular plot point, the BBEG will still -fail- that one. There are other heroes in the world, I'm sure, and heck, a random monster could very well chomp a few of the BBEG's minions too, you know. But, eventually, they will do a few of the seeds that have to do with the main story arc. It's the law of average. The BBEG will learn about them, and will get mad at them. Some of his "new" plans will involve kicking them around some. And usually, PCs get upset at that. This should be around level 8-9. At that point, you can stop making as many non-main arc plot seeds. The PCs will, most likely then not, try and pursue those that have to do with the BBEG all of their own. Of course, still offer -some- seeds that have nothing to do with him. But I bet they'll ignore most of them, and concentrate on the BBEG of their own. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
So, whos game is it anyway?
Top