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So who's playing Neverwinter
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<blockquote data-quote="Serpine" data-source="post: 6133546" data-attributes="member: 13264"><p>It is just a little northwest of the building with all the market npcs. You only get 16 slots per character though unless you want to fork over 600z per 16 additional slots.</p><p></p><p></p><p>I honestly doubt it. Considering they are cheerfully taking money and will never wipe characters again them calling this a beta is a stretch anyway.</p><p></p><p>Wilderness NPCs, as opposed to dungeon ones, usually seem to be easier grind targets. If you really want to try and level up some to deal with certain encounters train in the Leadership profession: A lot of its missions give experience points. Also use that once per hour pray at a campfire/altar thing to get random experience and astral diamonds. If you level your appropriate crafting profession a bit while doing this you can keep your gear somewhat in-line with your level as well. Also getting a cleric as your first companion is a huge boost to the ability to survive solo. And with any companion, its often helpful to lure the harder foes close to your companion and then stand on the opposite side: You should see a color indicator on the target circle of the foe at that point and if you align with it do a lot more damage.</p></blockquote><p></p>
[QUOTE="Serpine, post: 6133546, member: 13264"] It is just a little northwest of the building with all the market npcs. You only get 16 slots per character though unless you want to fork over 600z per 16 additional slots. I honestly doubt it. Considering they are cheerfully taking money and will never wipe characters again them calling this a beta is a stretch anyway. Wilderness NPCs, as opposed to dungeon ones, usually seem to be easier grind targets. If you really want to try and level up some to deal with certain encounters train in the Leadership profession: A lot of its missions give experience points. Also use that once per hour pray at a campfire/altar thing to get random experience and astral diamonds. If you level your appropriate crafting profession a bit while doing this you can keep your gear somewhat in-line with your level as well. Also getting a cleric as your first companion is a huge boost to the ability to survive solo. And with any companion, its often helpful to lure the harder foes close to your companion and then stand on the opposite side: You should see a color indicator on the target circle of the foe at that point and if you align with it do a lot more damage. [/QUOTE]
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