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General Tabletop Discussion
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So why didn't WotC release a setting based on Magic the Gathering?
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<blockquote data-quote="Pbartender" data-source="post: 3096877" data-attributes="member: 7533"><p>Consider...</p><p></p><p>A single card game of M:TG as an entire adventure, rather than a single battle.</p><p></p><p>The Planeswalkers (the card players) become the "patrons" (as the DM) of the heroes (the PCs and friendly NPCs) and the villains (the BBEG and his mooks). They are the ones who gives the PCs the quest, and offer advice and help,when necessary. They are the ones who grant the BBEG all of his demonic power and hordes of minions.</p><p></p><p>Thus, having the Planeswalkers "summon" the characters to fight the bad guys is more akin to simply asking the PCs to go on a quest and having the PCs accept. One card killing another is equivalent to an ordinary D&D combat. Other spells might be a little more akin to plot developments. Dealing damage to the opponent player simply equates to advancing the plot closer to a resolution that favors your side.</p><p></p><p>Start from there and it's much less difficult to turn the Dominaria setting into an RPG setting.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 3096877, member: 7533"] Consider... A single card game of M:TG as an entire adventure, rather than a single battle. The Planeswalkers (the card players) become the "patrons" (as the DM) of the heroes (the PCs and friendly NPCs) and the villains (the BBEG and his mooks). They are the ones who gives the PCs the quest, and offer advice and help,when necessary. They are the ones who grant the BBEG all of his demonic power and hordes of minions. Thus, having the Planeswalkers "summon" the characters to fight the bad guys is more akin to simply asking the PCs to go on a quest and having the PCs accept. One card killing another is equivalent to an ordinary D&D combat. Other spells might be a little more akin to plot developments. Dealing damage to the opponent player simply equates to advancing the plot closer to a resolution that favors your side. Start from there and it's much less difficult to turn the Dominaria setting into an RPG setting. [/QUOTE]
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So why didn't WotC release a setting based on Magic the Gathering?
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