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So why didn't WotC release a setting based on Magic the Gathering?
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<blockquote data-quote="Pramas" data-source="post: 3101021" data-attributes="member: 995"><p>There were multiple attempts to do a Magic RPG. Two of them pre-dated WotC's acquisition of TSR and two came after. When I was hired at WotC it was to work on attempt #3. The plan was to do a stand-alone AD&D variant set in Dominaria. Jonathan Tweet was designing the rulebook, I was designing the world book, John Rateliff was handling editing duties, and Jesper Myrfors was doing the art direction. The problem with that project was that it was only happening because Peter Adkison wanted it to. Neither the Magic team nor the TSR team really wanted it to move forward. Within a couple of months of my being hired, the project was cancelled.</p><p></p><p>About a year later there was another, more limited attempt. This time the goal was to simply do a monster book filled with critters from Magic. Magic has a ton of great color art so this seemed like a fine idea. The Magic team, however, didn't like it and they kept pitching objections until they finally came up with one that stuck. With 3E in the works, they argued, surely we should wait to do this product under the new rules. Peter accepted that and the project was put on hold. After 3E released, I don't recall anyone trying to revive the idea. </p><p></p><p>Later I was involved in an attempt to do a Magic miniatures game and that died a quiet death for similar reasons.</p></blockquote><p></p>
[QUOTE="Pramas, post: 3101021, member: 995"] There were multiple attempts to do a Magic RPG. Two of them pre-dated WotC's acquisition of TSR and two came after. When I was hired at WotC it was to work on attempt #3. The plan was to do a stand-alone AD&D variant set in Dominaria. Jonathan Tweet was designing the rulebook, I was designing the world book, John Rateliff was handling editing duties, and Jesper Myrfors was doing the art direction. The problem with that project was that it was only happening because Peter Adkison wanted it to. Neither the Magic team nor the TSR team really wanted it to move forward. Within a couple of months of my being hired, the project was cancelled. About a year later there was another, more limited attempt. This time the goal was to simply do a monster book filled with critters from Magic. Magic has a ton of great color art so this seemed like a fine idea. The Magic team, however, didn't like it and they kept pitching objections until they finally came up with one that stuck. With 3E in the works, they argued, surely we should wait to do this product under the new rules. Peter accepted that and the project was put on hold. After 3E released, I don't recall anyone trying to revive the idea. Later I was involved in an attempt to do a Magic miniatures game and that died a quiet death for similar reasons. [/QUOTE]
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So why didn't WotC release a setting based on Magic the Gathering?
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