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So Why is 5E So Popular?
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<blockquote data-quote="RobertBrus" data-source="post: 7379183" data-attributes="member: 6916518"><p>Products succeed or fail for many reasons. Some you can plan for, others not. </p><p></p><p>One difference for 5th was more money behind the product. That is huge. Two companies with similar products: A & B. B is the better product, but A has much more money for marketing, distribution, development, etc. A will usually beat out B in the marketplace, assuming of course that A is at least an ok product. </p><p></p><p>Nostalgia brought back quite a few old-timers who had lost interest in the way RPG's evolved. Whether perception or reality isn't relevant, as perception is mostly market reality. </p><p></p><p>For new players, PF can seem a daunting proposition. 5th has an easier, friendlier feel to it. </p><p></p><p>It is a much different market than even 6 years ago. Look at the reemergence of board games. It is "cool" to be a nerd, even sexy!</p><p></p><p>I think there is plenty of room for both D&D and PF (whether 1 or 2). I have no desire to get into that battle. Not to mention all of the other RPG systems that seem to get marginalized, such as Castles & Crusades, Hackmaster, etc. Chose your poison.</p><p></p><p> (Though as a damn good free-lance copywriter, I will be glad to enter the arena on behalf of either/any company who wants to make use of my services).</p><p></p><p>I do find it interesting that Paizo in some videos has bent over backwards emphasizing how 5th had nothing to do with the rewrite for PF2. A bit disingenuous I think. Besides, I wouldn't want to invest in a company that didn't stay on top of what their competitors were doing. If I were asked, I would boast about how we track and learn and improve based upon what our competitors do. And as such, we are bringing to market the new & improved PF2. That's smart business. Though I think it hugely important they make it backwards compatible and phase it in. No need to piss off your already large and loyal supporters.</p></blockquote><p></p>
[QUOTE="RobertBrus, post: 7379183, member: 6916518"] Products succeed or fail for many reasons. Some you can plan for, others not. One difference for 5th was more money behind the product. That is huge. Two companies with similar products: A & B. B is the better product, but A has much more money for marketing, distribution, development, etc. A will usually beat out B in the marketplace, assuming of course that A is at least an ok product. Nostalgia brought back quite a few old-timers who had lost interest in the way RPG's evolved. Whether perception or reality isn't relevant, as perception is mostly market reality. For new players, PF can seem a daunting proposition. 5th has an easier, friendlier feel to it. It is a much different market than even 6 years ago. Look at the reemergence of board games. It is "cool" to be a nerd, even sexy! I think there is plenty of room for both D&D and PF (whether 1 or 2). I have no desire to get into that battle. Not to mention all of the other RPG systems that seem to get marginalized, such as Castles & Crusades, Hackmaster, etc. Chose your poison. (Though as a damn good free-lance copywriter, I will be glad to enter the arena on behalf of either/any company who wants to make use of my services). I do find it interesting that Paizo in some videos has bent over backwards emphasizing how 5th had nothing to do with the rewrite for PF2. A bit disingenuous I think. Besides, I wouldn't want to invest in a company that didn't stay on top of what their competitors were doing. If I were asked, I would boast about how we track and learn and improve based upon what our competitors do. And as such, we are bringing to market the new & improved PF2. That's smart business. Though I think it hugely important they make it backwards compatible and phase it in. No need to piss off your already large and loyal supporters. [/QUOTE]
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