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So why no Dungeons and Dragons: Online threads?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 3248835" data-attributes="member: 32740"><p>But is it even remotely worth the time and effort in comparison to other MMORPs? By not making even a half-hearted attempt at intentionally providing solo content (and I'd be the first to acknowledge that online solo play and actual D&D rules aren't the best fit) they cut their potential users drastically. An online game is NOT the same thing as actual D&D. IMO, adjustments should have been made, given the change in media, to provide the best MMORPG experience. Where that bumped up against D&D rules the D&D rules and tropes (like a standard 4-person adventuring party) should have been sacrificed. Just MHO.</p><p></p><p>Personally, I play City of Heroes. It's the one MMORPG that, even though I cancelled it for a while because I never played it, I finally managed to stick with. There are still ways I'd like to see it improved - and some of those are planned - but it still manages to work for me in ways that WOW and other games don't. I can't quite put my finger on why yet. Haven't given it that much thought until now.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3248835, member: 32740"] But is it even remotely worth the time and effort in comparison to other MMORPs? By not making even a half-hearted attempt at intentionally providing solo content (and I'd be the first to acknowledge that online solo play and actual D&D rules aren't the best fit) they cut their potential users drastically. An online game is NOT the same thing as actual D&D. IMO, adjustments should have been made, given the change in media, to provide the best MMORPG experience. Where that bumped up against D&D rules the D&D rules and tropes (like a standard 4-person adventuring party) should have been sacrificed. Just MHO. Personally, I play City of Heroes. It's the one MMORPG that, even though I cancelled it for a while because I never played it, I finally managed to stick with. There are still ways I'd like to see it improved - and some of those are planned - but it still manages to work for me in ways that WOW and other games don't. I can't quite put my finger on why yet. Haven't given it that much thought until now. [/QUOTE]
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So why no Dungeons and Dragons: Online threads?
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