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So Why Restrict Yourself To Only One Game Setting?
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<blockquote data-quote="Philosopher" data-source="post: 5301492" data-attributes="member: 76803"><p>As has been stated, Spelljammer and Planescape already do this. The issue is that if you do this, then you're playing a <em>Spelljammer</em> campaign or a <em>Planescape</em> campaign, rather than anything else. There's nothing wrong with such campaigns, but they have their <em>own</em> flavour that would make it harder to experience each world travelled to as they were intended to be experienced. The harshness of life on Athas isn't such a big deal if you can hop on your spelljamming vessel and fly away, nevermind being able to find a portal to the Elemental Plane of Water. An event that affects an entire continent or world (the Cataclysm, War of the Lance, or War of Souls in Dragonlance; the Time of Troubles or Spellplague in the Forgotten Realms) isn't as epic when you have the whole multiverse before you and you've been involved in the Blood War.</p><p></p><p></p><p></p><p>Of course it isn't wrong. But the OP was implying that there <em>is</em> something wrong with <em>not</em> playing this way. I've played in a variety of settings, and I encourage people to try out new things. But when I played Spelljammer, for example, even though we travelled to Krynn, it always felt like we were playing Spelljammer and not Dragonlance (and I have played and DMed in Dragonlance, so I know what Dragonlance campaigns are like).</p></blockquote><p></p>
[QUOTE="Philosopher, post: 5301492, member: 76803"] As has been stated, Spelljammer and Planescape already do this. The issue is that if you do this, then you're playing a [i]Spelljammer[/i] campaign or a [i]Planescape[/i] campaign, rather than anything else. There's nothing wrong with such campaigns, but they have their [i]own[/i] flavour that would make it harder to experience each world travelled to as they were intended to be experienced. The harshness of life on Athas isn't such a big deal if you can hop on your spelljamming vessel and fly away, nevermind being able to find a portal to the Elemental Plane of Water. An event that affects an entire continent or world (the Cataclysm, War of the Lance, or War of Souls in Dragonlance; the Time of Troubles or Spellplague in the Forgotten Realms) isn't as epic when you have the whole multiverse before you and you've been involved in the Blood War. Of course it isn't wrong. But the OP was implying that there [i]is[/i] something wrong with [i]not[/i] playing this way. I've played in a variety of settings, and I encourage people to try out new things. But when I played Spelljammer, for example, even though we travelled to Krynn, it always felt like we were playing Spelljammer and not Dragonlance (and I have played and DMed in Dragonlance, so I know what Dragonlance campaigns are like). [/QUOTE]
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