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General Tabletop Discussion
*Dungeons & Dragons
So Will 'OneD&D' (6E) Actually Be Backwards Compatible?
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<blockquote data-quote="Blue" data-source="post: 8925616" data-attributes="member: 20564"><p>I didn't and don't want to get into an anecdotal "used/not used". For the dozen+ groups I've played with since 5e came out, I've never seen it not used. But this will just go down to "he siad/she said" and no conclusions.</p><p></p><p>But regardless, it exists. For OneD&D feats are part of the core of what has been released so far. That is a fact. So if the game you are playing has feats, then <u>the game you are playing has feats</u> - not partially has feats and ignores feats elsewhere.</p><p></p><p>Let me repeat - OneD&D has flipped feats to ON, so when looking at backwards compatibility we need to consider feats because we are looking at it in the combined context, not in a solely 5e context where they are a variant.</p></blockquote><p></p>
[QUOTE="Blue, post: 8925616, member: 20564"] I didn't and don't want to get into an anecdotal "used/not used". For the dozen+ groups I've played with since 5e came out, I've never seen it not used. But this will just go down to "he siad/she said" and no conclusions. But regardless, it exists. For OneD&D feats are part of the core of what has been released so far. That is a fact. So if the game you are playing has feats, then [U]the game you are playing has feats[/U] - not partially has feats and ignores feats elsewhere. Let me repeat - OneD&D has flipped feats to ON, so when looking at backwards compatibility we need to consider feats because we are looking at it in the combined context, not in a solely 5e context where they are a variant. [/QUOTE]
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So Will 'OneD&D' (6E) Actually Be Backwards Compatible?
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