Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
So, you want realism in D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8624986" data-attributes="member: 6801845"><p>We're giving serious answers? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f612.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cautious:" title="Cautious :cautious:" data-smilie="13"data-shortname=":cautious:" /> Okay.</p><p></p><p>My answer is that I want reality + magic + a sprinkle of action movie logic all modified for fun and simplification for gameplay reasons.</p><p></p><p>So dragons fly and breath fire because magic. But people also have small amounts of inherent magic that help them heal more quickly or make more attacks than realistic. HP are there because we have to have something to indicate how long on average you can last in a fight and that something should reflect experience and training. We have levels and turns and discreet spell level slots because it's relatively easy.</p><p></p><p>But for the most part? I assume the D&D world works like ours does. If you're firing dual hand crossbows you have to have a free hand to reload for example. But I also don't impose a lot of rules because that's how I think they should work. Do you sink like a stone in heavy armor? Well ... I at one point had found a video from a middle aged guy that went swimming in a lake wearing chainmail and it worked just fine. The gambeson apparently acted something like a flotation device. Sleeping in heavy armor? No clue how much more difficult it would be than any other armor and unless puts on properly fitted armor and does some real world testing I don't think anyone else does either.</p><p></p><p>Of course you can't please everyone. We have jumping rules that some people dislike because they look at Olympic records. Very, very few people can long jump anything close to world records especially if you take into consideration all the variables of terrain, age, weight carried and so on.</p><p></p><p>So for me it's not reality, but I want it reality adjacent. I want to be able to envision what happens as if it were in a somewhat grounded fantasy movie.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8624986, member: 6801845"] We're giving serious answers? :cautious: Okay. My answer is that I want reality + magic + a sprinkle of action movie logic all modified for fun and simplification for gameplay reasons. So dragons fly and breath fire because magic. But people also have small amounts of inherent magic that help them heal more quickly or make more attacks than realistic. HP are there because we have to have something to indicate how long on average you can last in a fight and that something should reflect experience and training. We have levels and turns and discreet spell level slots because it's relatively easy. But for the most part? I assume the D&D world works like ours does. If you're firing dual hand crossbows you have to have a free hand to reload for example. But I also don't impose a lot of rules because that's how I think they should work. Do you sink like a stone in heavy armor? Well ... I at one point had found a video from a middle aged guy that went swimming in a lake wearing chainmail and it worked just fine. The gambeson apparently acted something like a flotation device. Sleeping in heavy armor? No clue how much more difficult it would be than any other armor and unless puts on properly fitted armor and does some real world testing I don't think anyone else does either. Of course you can't please everyone. We have jumping rules that some people dislike because they look at Olympic records. Very, very few people can long jump anything close to world records especially if you take into consideration all the variables of terrain, age, weight carried and so on. So for me it's not reality, but I want it reality adjacent. I want to be able to envision what happens as if it were in a somewhat grounded fantasy movie. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So, you want realism in D&D?
Top