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So you want to be an ENnies judge...
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<blockquote data-quote="kinetic" data-source="post: 5238052" data-attributes="member: 84681"><p>I think it depends on the fans, and I know of several publishers (mostly small press) that jump at the chance to be a guest on the podcasts that some people listen to. Many of them see it as a chance to explain their game beyond using text and, unlike with a review, you're getting your information straight from the horse's mouth. Whether that's a selling point to you or not, it does matter to some people and it matters to some developers.</p><p></p><p>As an example, The RPGHaven spends a lot of time with small press and indie developers, giving people a look at what goes on behind the scenes of small press production as well as letting people hear, from the creator(s) of the game, how the game works. </p><p></p><p>There's a new one, Earth Alpha, that focuses on supers games. Their guests have been Jeff Dee (Villains & Vigilantes) and Steven Long (Hero) so far, with other developers scheduled in the future. Hearing these guys talk about why they picked the mechanics they did for the game, what sorts of points were important to them when it came to things like genre emulation, and so on, can go a long way in spreading the word about their game to the public.</p><p></p><p>Also, Open Design, publishers of Kobold Quarterly, has both a blog and a podcast.</p><p></p><p>Just remember, magazines like Dragon and Dungeon used to be a "solid part of the industry" and things change. New technologies and mediums will step up and some people will embrace them. There is no reason to discount one of these in favor of reading a review yourself or flipping through a gaming 'zine or even having a forum discussion on why one game is better than the other. After all, this is a fan supported industry and the blogs and podcasts go a long way in building the communities that support that industry.</p></blockquote><p></p>
[QUOTE="kinetic, post: 5238052, member: 84681"] I think it depends on the fans, and I know of several publishers (mostly small press) that jump at the chance to be a guest on the podcasts that some people listen to. Many of them see it as a chance to explain their game beyond using text and, unlike with a review, you're getting your information straight from the horse's mouth. Whether that's a selling point to you or not, it does matter to some people and it matters to some developers. As an example, The RPGHaven spends a lot of time with small press and indie developers, giving people a look at what goes on behind the scenes of small press production as well as letting people hear, from the creator(s) of the game, how the game works. There's a new one, Earth Alpha, that focuses on supers games. Their guests have been Jeff Dee (Villains & Vigilantes) and Steven Long (Hero) so far, with other developers scheduled in the future. Hearing these guys talk about why they picked the mechanics they did for the game, what sorts of points were important to them when it came to things like genre emulation, and so on, can go a long way in spreading the word about their game to the public. Also, Open Design, publishers of Kobold Quarterly, has both a blog and a podcast. Just remember, magazines like Dragon and Dungeon used to be a "solid part of the industry" and things change. New technologies and mediums will step up and some people will embrace them. There is no reason to discount one of these in favor of reading a review yourself or flipping through a gaming 'zine or even having a forum discussion on why one game is better than the other. After all, this is a fan supported industry and the blogs and podcasts go a long way in building the communities that support that industry. [/QUOTE]
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