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So you're done with D&D but still want to play D&Dish fantasy...
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<blockquote data-quote="Voadam" data-source="post: 9714022" data-attributes="member: 2209"><p>Do you like AD&D but wish it had an active defense? Want an actual skill system to check against and not the more feat-like non-weapon proficiency system? Do you feel alignment should have more specifically designed codes? Do you want more core monstrous race options with race possibly having more impact with still limited class options but not level limits? Armor absorbing damage but can be worn down over time? Want xp to not be based on killing things and taking their stuff?</p><p></p><p>Check out <a href="https://www.drivethrurpg.com/en/publisher/2627/palladium-books/category/5192/palladium-fantasy?affiliate_id=17596&src=cat5192" target="_blank">Palladium Fantasy RPG</a>.</p><p></p><p>An active defense system of parrying and dodging. Percentile class skills that go up by level. Its own alignment system, options to play trolls and ogres and goblins and kobolds, etc. Race affects number of dice for stats and class options but not level limits. Armor absorbs damage but loses points as it does. Its own xp award chart.</p><p></p><p>Want those AD&D variant ideas but throw on more hp and apply it to other genres than fantasy gaming? <a href="https://www.drivethrurpg.com/en/publisher/2627/palladium-books?affiliate_id=17596" target="_blank">Palladium Books</a> does modern occult, TMNT, super cool modern martial arts, and superheroes? Palladium does all that with various options and compatible alt games.</p><p></p><p>Want all that but cranked up to 11 in an over the top post apocalypse with super tech and super magic and tons of crazy creatures? <a href="https://www.drivethrurpg.com/en/publisher/2627/palladium-books/category/5190/rifts?affiliate_id=17596" target="_blank">Rifts, Rifts, Rifts</a> where weapons and armor (and spells and powers) are rated in mega damage (units of 100 normal hp for each mega damage). PCs can be cyborgs, tecno wizards, ley line walker wizards, juiced up super warriors who will die in four years, power armor specialists, super psions, dragons, or non-mega street kids and archivists, and that is in the core book before you get in the 30+ supplements that take it from there.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9714022, member: 2209"] Do you like AD&D but wish it had an active defense? Want an actual skill system to check against and not the more feat-like non-weapon proficiency system? Do you feel alignment should have more specifically designed codes? Do you want more core monstrous race options with race possibly having more impact with still limited class options but not level limits? Armor absorbing damage but can be worn down over time? Want xp to not be based on killing things and taking their stuff? Check out [URL='https://www.drivethrurpg.com/en/publisher/2627/palladium-books/category/5192/palladium-fantasy?affiliate_id=17596&src=cat5192']Palladium Fantasy RPG[/URL]. An active defense system of parrying and dodging. Percentile class skills that go up by level. Its own alignment system, options to play trolls and ogres and goblins and kobolds, etc. Race affects number of dice for stats and class options but not level limits. Armor absorbs damage but loses points as it does. Its own xp award chart. Want those AD&D variant ideas but throw on more hp and apply it to other genres than fantasy gaming? [URL='https://www.drivethrurpg.com/en/publisher/2627/palladium-books?affiliate_id=17596']Palladium Books[/URL] does modern occult, TMNT, super cool modern martial arts, and superheroes? Palladium does all that with various options and compatible alt games. Want all that but cranked up to 11 in an over the top post apocalypse with super tech and super magic and tons of crazy creatures? [URL='https://www.drivethrurpg.com/en/publisher/2627/palladium-books/category/5190/rifts?affiliate_id=17596']Rifts, Rifts, Rifts[/URL] where weapons and armor (and spells and powers) are rated in mega damage (units of 100 normal hp for each mega damage). PCs can be cyborgs, tecno wizards, ley line walker wizards, juiced up super warriors who will die in four years, power armor specialists, super psions, dragons, or non-mega street kids and archivists, and that is in the core book before you get in the 30+ supplements that take it from there. [/QUOTE]
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