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*TTRPGs General
So You've Decided to Run a "Western" Game. What Kind?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8371686" data-attributes="member: 6704184"><p>Voted Fantasy, Space, Weird, and Other. </p><p> </p><p>Other: Reclaimed History. Most of the cowboys and outlaws are Mexican, and Native, and a lot are Black. The real Lone Ranger was Black, and didn’t so much have a sidekick, as a good working relationship with multiple Native communities. Women owned a lot of land and businesses and lost most of it as the west got more and more “civilized”. Many of the famous lawmen are as bad as the outlaws they hunt down, and many are motivated by racism, and Civil War resentment and grudges. </p><p> </p><p>All that stuff informs the worldbuilding, how I choose and write up NPCS, etc, and then I mix in whatever supernatural elements I’m using, and the whole process is deeply informed by what and who the PCs are going to be, and what story elements they do or don’t want to deal with. </p><p> </p><p>If a Black PC wants to play an older Black US Marshal based on Bass Reeves, but doesn’t want to deal with racist NPCs (and I’d sure prefer not to have to play them) then the game won’t be historically accurate in that way, and a Black Marshal won’t be a big deal, or will be a “sign of the times” in a mostly positive light, and we just won’t interact with that stuff. </p><p> </p><p>If a PC wants to be openly queer, hey cool this West has tieflings and rocs and giant sand worms, I’m not worried about historicity. </p><p> </p><p> Sometimes what we are into is more “Galaxy Rangers meets Mandolorian meets Cowboy Bebop with magitech”, and it’s more Weird/Fantasy/Space Western.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8371686, member: 6704184"] Voted Fantasy, Space, Weird, and Other. Other: Reclaimed History. Most of the cowboys and outlaws are Mexican, and Native, and a lot are Black. The real Lone Ranger was Black, and didn’t so much have a sidekick, as a good working relationship with multiple Native communities. Women owned a lot of land and businesses and lost most of it as the west got more and more “civilized”. Many of the famous lawmen are as bad as the outlaws they hunt down, and many are motivated by racism, and Civil War resentment and grudges. All that stuff informs the worldbuilding, how I choose and write up NPCS, etc, and then I mix in whatever supernatural elements I’m using, and the whole process is deeply informed by what and who the PCs are going to be, and what story elements they do or don’t want to deal with. If a Black PC wants to play an older Black US Marshal based on Bass Reeves, but doesn’t want to deal with racist NPCs (and I’d sure prefer not to have to play them) then the game won’t be historically accurate in that way, and a Black Marshal won’t be a big deal, or will be a “sign of the times” in a mostly positive light, and we just won’t interact with that stuff. If a PC wants to be openly queer, hey cool this West has tieflings and rocs and giant sand worms, I’m not worried about historicity. Sometimes what we are into is more “Galaxy Rangers meets Mandolorian meets Cowboy Bebop with magitech”, and it’s more Weird/Fantasy/Space Western. [/QUOTE]
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So You've Decided to Run a "Western" Game. What Kind?
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