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Social BBEGs - how to run them?
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<blockquote data-quote="azmodean" data-source="post: 1989351" data-attributes="member: 26590"><p>Here's an important thing to remember, the leadership feat is not the only way to get people to do what you tell them to. Otherwise you could not have armies or pilitical structures of any kind. All of the followers you mention Cao Cao having are <em>paid</em> to do their jobs. The leadership feat represents someone so incredibly charismatic that people just drop what they are doing and follow the leader. It has it's limits though, mostly in the number of people who will follow you.</p><p></p><p>If you can talk people into working for you (diplomacy) then they will work for you (as long as you keep paying them). PC types can do this too, but a "typical" party of individualists isn't going to bother hiring a bunch of people who will just get in the way.</p><p></p><p>Also, given a position of power within an organization, you don't even hae to pay your underlings from your own money. You can direct the funds of the organization toward hiring the people you need to get your job done. (or toward doing what you want, this is called imbezzlement).</p><p></p><p>So concerning your question, I'd suggest creating a force of opponents for the PC types, and then determining how powerfull the organization that hires their services would have to be to afford them. Considering your BBEG is in charge of an entire province, I'd say that is a lot of power, so you can really just go nuts with the henchmen, though most of the funds of the government are tied up n the land itself and in regular army, which won't do much if anything against a mid level PC party. </p><p></p><p>I have to dissagree with Joe, IMC the party is not as special as in some campaigns. Sure they have unlimited potential, but that doesn't mean their resources rival that of a well-entrenched noble. (by well-entrenched I mean "average", as in not stuck in a border town away from the main family and its resources) Sure the party might have the power to do a hit-and-run against a typical noble, and maybe even get away with it, but if the noble has any warning they can hire other PC types as bodyguards, and just keep hiring more untill the party is dealt with.</p></blockquote><p></p>
[QUOTE="azmodean, post: 1989351, member: 26590"] Here's an important thing to remember, the leadership feat is not the only way to get people to do what you tell them to. Otherwise you could not have armies or pilitical structures of any kind. All of the followers you mention Cao Cao having are [i]paid[/i] to do their jobs. The leadership feat represents someone so incredibly charismatic that people just drop what they are doing and follow the leader. It has it's limits though, mostly in the number of people who will follow you. If you can talk people into working for you (diplomacy) then they will work for you (as long as you keep paying them). PC types can do this too, but a "typical" party of individualists isn't going to bother hiring a bunch of people who will just get in the way. Also, given a position of power within an organization, you don't even hae to pay your underlings from your own money. You can direct the funds of the organization toward hiring the people you need to get your job done. (or toward doing what you want, this is called imbezzlement). So concerning your question, I'd suggest creating a force of opponents for the PC types, and then determining how powerfull the organization that hires their services would have to be to afford them. Considering your BBEG is in charge of an entire province, I'd say that is a lot of power, so you can really just go nuts with the henchmen, though most of the funds of the government are tied up n the land itself and in regular army, which won't do much if anything against a mid level PC party. I have to dissagree with Joe, IMC the party is not as special as in some campaigns. Sure they have unlimited potential, but that doesn't mean their resources rival that of a well-entrenched noble. (by well-entrenched I mean "average", as in not stuck in a border town away from the main family and its resources) Sure the party might have the power to do a hit-and-run against a typical noble, and maybe even get away with it, but if the noble has any warning they can hire other PC types as bodyguards, and just keep hiring more untill the party is dealt with. [/QUOTE]
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