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<blockquote data-quote="Primitive Screwhead" data-source="post: 2447057" data-attributes="member: 20805"><p>Yup, that's the right title. Its focused more towards the debate/political arena than it is the smale scale diplomancy. For those I will echo the recommendation of Rich's work.</p><p></p><p>Using his system you can add addional skill checks based on bribery or taking other tactics. You will still need to come up with a basic script for the NPCs. A good example is bribing a guard to let you into the party.. You need to know how long he is willing to put up with pestering non-invited guests before becoming unfreindly, how much value he will place on breaking the rules, and how he responds to the basic means of confrontation.</p><p> Meaning of course, bribery, flattery, intimidation, sweet talk, and pure BS talk.</p><p></p><p>I guess you could add onto Rich's system by giving NPCs a tally of how each type of advance works on them, and allow a Sense Motive check to be used (after a minute of conversation) to detemine which method would be best.</p><p></p><p> The next step would be prepping the target, Bluff/Intinimdate/Diplomancy/Seduction, etc checks.</p><p></p><p> Then you would have the final Diplomancy roll with modifiers from the first two steps added in. </p><p></p><p>I would be interesting is seeing this idea fleshed out, altho right now I have not the time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2447057, member: 20805"] Yup, that's the right title. Its focused more towards the debate/political arena than it is the smale scale diplomancy. For those I will echo the recommendation of Rich's work. Using his system you can add addional skill checks based on bribery or taking other tactics. You will still need to come up with a basic script for the NPCs. A good example is bribing a guard to let you into the party.. You need to know how long he is willing to put up with pestering non-invited guests before becoming unfreindly, how much value he will place on breaking the rules, and how he responds to the basic means of confrontation. Meaning of course, bribery, flattery, intimidation, sweet talk, and pure BS talk. I guess you could add onto Rich's system by giving NPCs a tally of how each type of advance works on them, and allow a Sense Motive check to be used (after a minute of conversation) to detemine which method would be best. The next step would be prepping the target, Bluff/Intinimdate/Diplomancy/Seduction, etc checks. Then you would have the final Diplomancy roll with modifiers from the first two steps added in. I would be interesting is seeing this idea fleshed out, altho right now I have not the time :( [/QUOTE]
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