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<blockquote data-quote="Heap Thaumaturgist" data-source="post: 275575" data-attributes="member: 4516"><p>I had an NPC necromancer from a southern country where the people all had dark skin. The locals avoided him entirely, allowing him to carry out his plots to raise the undead and hire local monsters to assault a small cloistered church that was the secret hiding place of the most important relic of the faith. Everybody thought he was (the entirely mythical) Drow and most people wouldn't aknowledge his existance.</p><p></p><p>That's sort of like racial tension, right? Okay, I'm reaching for straws.</p><p></p><p>In fantasy campaigns I'd never dream of trying to include themes from the daily news. In a general sort of way, major themes that have altered our lives may show up ... war, poverty, things like that.</p><p></p><p>At most I'd say some of it would appear in my modern-setting games. It's appropriate there and doesn't break down verisimilitude.</p><p></p><p>--HT</p></blockquote><p></p>
[QUOTE="Heap Thaumaturgist, post: 275575, member: 4516"] I had an NPC necromancer from a southern country where the people all had dark skin. The locals avoided him entirely, allowing him to carry out his plots to raise the undead and hire local monsters to assault a small cloistered church that was the secret hiding place of the most important relic of the faith. Everybody thought he was (the entirely mythical) Drow and most people wouldn't aknowledge his existance. That's sort of like racial tension, right? Okay, I'm reaching for straws. In fantasy campaigns I'd never dream of trying to include themes from the daily news. In a general sort of way, major themes that have altered our lives may show up ... war, poverty, things like that. At most I'd say some of it would appear in my modern-setting games. It's appropriate there and doesn't break down verisimilitude. --HT [/QUOTE]
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