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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Social interactions in 4E
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<blockquote data-quote="AWizardInDallas" data-source="post: 3735264" data-attributes="member: 52605"><p>I understand the preferences voiced here. I still believe that rules for social combat will just bog down the game... i.e. will become the equivalent of social grappling. Do we really want to halt play while we turn to pages of a book to decide how to resolve a social interaction? I don't.</p><p></p><p>Such rules could also produce some odd results that aren't necessarilty beneficial to telling an interactive story which, after all, is the point of participating in a pencil role-playing game. Players are on the honor system in my game and if a fighter in the example above has a charisma of 8 and no diplomacy skill then it's up to the player to decide how to play his character in a believable way. I give experience points for good role-play. </p><p></p><p>Is it really all that important to put a social straight jacket on our characters? Have we really so lost the ability to make decisions that everything comes down to a roll of the dice? I'd still prefer not to pay for 20-30 pages of rules we'll never use.</p></blockquote><p></p>
[QUOTE="AWizardInDallas, post: 3735264, member: 52605"] I understand the preferences voiced here. I still believe that rules for social combat will just bog down the game... i.e. will become the equivalent of social grappling. Do we really want to halt play while we turn to pages of a book to decide how to resolve a social interaction? I don't. Such rules could also produce some odd results that aren't necessarilty beneficial to telling an interactive story which, after all, is the point of participating in a pencil role-playing game. Players are on the honor system in my game and if a fighter in the example above has a charisma of 8 and no diplomacy skill then it's up to the player to decide how to play his character in a believable way. I give experience points for good role-play. Is it really all that important to put a social straight jacket on our characters? Have we really so lost the ability to make decisions that everything comes down to a roll of the dice? I'd still prefer not to pay for 20-30 pages of rules we'll never use. [/QUOTE]
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