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<blockquote data-quote="Kae'Yoss" data-source="post: 3739600" data-attributes="member: 4134"><p>New players are always good.</p><p></p><p>Those who will quit the game because they don't like those rules (instead of just ignoring them, which is always easier than leave holes in the rules you have to patch if you want those rules) are no great loss.</p><p></p><p></p><p></p><p>You can't really praise a game for things it doesn't support. Saying that you should roleplay in a book is not the same as supporting roleplay. </p><p></p><p></p><p></p><p>So you think it's alright that a guy who can talk straight is able to have a character who is a great diplomat even though he doesn't put any of his character's resources into into things that would support it. That way, his character will be a combat machine and master diplomat. The shy guy, on the other hand, doesn't have a chance to play a decent diplomat (because you ignore skills like diplomacy - or if you do use them half-heartedly, he will be able to have diplomatical skills only at the expense of his combat ability). Now, that shy guy might happen to be a crack shot in real life, but he doesn't get to use that skill in the game.</p><p></p><p>I think the game should not punish anyone for real-world skills or lack thereoff, and neither should they be allowed to ignore some rules and have more powerful characters because of those skills.</p><p></p><p>I also think that if someone wants to play a character who has certain abilities, the character's stats should reflect them.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3739600, member: 4134"] New players are always good. Those who will quit the game because they don't like those rules (instead of just ignoring them, which is always easier than leave holes in the rules you have to patch if you want those rules) are no great loss. You can't really praise a game for things it doesn't support. Saying that you should roleplay in a book is not the same as supporting roleplay. So you think it's alright that a guy who can talk straight is able to have a character who is a great diplomat even though he doesn't put any of his character's resources into into things that would support it. That way, his character will be a combat machine and master diplomat. The shy guy, on the other hand, doesn't have a chance to play a decent diplomat (because you ignore skills like diplomacy - or if you do use them half-heartedly, he will be able to have diplomatical skills only at the expense of his combat ability). Now, that shy guy might happen to be a crack shot in real life, but he doesn't get to use that skill in the game. I think the game should not punish anyone for real-world skills or lack thereoff, and neither should they be allowed to ignore some rules and have more powerful characters because of those skills. I also think that if someone wants to play a character who has certain abilities, the character's stats should reflect them. [/QUOTE]
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