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<blockquote data-quote="BryonD" data-source="post: 3740997" data-attributes="member: 957"><p>I don't think that is a very fair statement. You are implying that using a social mechanic means these DMs don't prefer to say yes. Which is far from true.</p><p></p><p>Unless you are suggesting that every single character should be good at everything and have no weaknesses. I think that would be pointless and boring. So if that is what you mean, then we very much disagree. If you say yes to everything, every time then it isn't a game, it just a series of freebies.</p><p></p><p>But if you are simply saying that a player should be able to define his own character's strengths and weaknesses and the DM should say "yes" to this, then you haven't said anything special. But if a player defines social as a weakness, or even just defines some other area as a key strength and simply neglects to mention it, and the DM then lets the character get away with anything they can dream up then it would be a completely hollow victory for the character. I mean, just getting your DM buddy to say "yeah, he agrees" holds nothing in terms of accomplishment compared to fairly achieving something in a social exchange that models actual ability.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3740997, member: 957"] I don't think that is a very fair statement. You are implying that using a social mechanic means these DMs don't prefer to say yes. Which is far from true. Unless you are suggesting that every single character should be good at everything and have no weaknesses. I think that would be pointless and boring. So if that is what you mean, then we very much disagree. If you say yes to everything, every time then it isn't a game, it just a series of freebies. But if you are simply saying that a player should be able to define his own character's strengths and weaknesses and the DM should say "yes" to this, then you haven't said anything special. But if a player defines social as a weakness, or even just defines some other area as a key strength and simply neglects to mention it, and the DM then lets the character get away with anything they can dream up then it would be a completely hollow victory for the character. I mean, just getting your DM buddy to say "yeah, he agrees" holds nothing in terms of accomplishment compared to fairly achieving something in a social exchange that models actual ability. [/QUOTE]
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