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<blockquote data-quote="Tales and Chronicles" data-source="post: 8563619" data-attributes="member: 6871653"><p>I generally use the Audience system of AiME. It works in 3 steps.</p><p></p><p>0) The DM determines or roll the initial Attitude of the NPC toward the group, using the DMG rules.</p><p></p><p>1) One player makes Presentation, meaning they open the discussion by presenting their group and asking what they require of the NPC. Its a DC 15 Charisma check and the player can add its PB if they share a language with the NPC. A success improves the reaction of the NPC toward the group by 1 step. A failed check by more than 5 means the party in in Askance, meaning the rolls in the next steps are make with Disadvantage. A failed by more than 10 means the Attitude of the NPC is lowered by 1 step!</p><p></p><p>2) The party makes their offer and argue with NPC, trying to leverage their Ideal/Bond/Flaw/Trait. A player can use Insight to deduce one of the NPC I/B/F/T. Each offer by the players add (or remove) a +1 or +2 bonus for the Closing check.</p><p></p><p>3) At the end of the discussion, one player makes a CHA check, adding all bonus from the previous step. Compare the result to the Conversation chart in the DMG p244. The DC in that chart are replaced instead with the roll of the Closing check.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8563619, member: 6871653"] I generally use the Audience system of AiME. It works in 3 steps. 0) The DM determines or roll the initial Attitude of the NPC toward the group, using the DMG rules. 1) One player makes Presentation, meaning they open the discussion by presenting their group and asking what they require of the NPC. Its a DC 15 Charisma check and the player can add its PB if they share a language with the NPC. A success improves the reaction of the NPC toward the group by 1 step. A failed check by more than 5 means the party in in Askance, meaning the rolls in the next steps are make with Disadvantage. A failed by more than 10 means the Attitude of the NPC is lowered by 1 step! 2) The party makes their offer and argue with NPC, trying to leverage their Ideal/Bond/Flaw/Trait. A player can use Insight to deduce one of the NPC I/B/F/T. Each offer by the players add (or remove) a +1 or +2 bonus for the Closing check. 3) At the end of the discussion, one player makes a CHA check, adding all bonus from the previous step. Compare the result to the Conversation chart in the DMG p244. The DC in that chart are replaced instead with the roll of the Closing check. [/QUOTE]
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