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Social Pillar Mechanics: Where do you stand?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9289088" data-attributes="member: 6790260"><p>Have you ever run into a situation where a player already <em>had</em> Advantage, and thus you didn't have anything else you could give them?</p><p></p><p></p><p>And they can elect to have that in a system that isn't balanced around a spotlight. Games that are predicated on a spotlight, however, do not allow for addressing the problem in ways that don't use the spotlight.</p><p></p><p></p><p>Additional classes, races, and feats for the former (3 PHBs, and the two "main" Essentials books, <em>Heroes of the Forgotten Kingdoms</em> and <em>Heroes of the Fallen Lands</em>, which print what 5e would call alternate "subclasses" and "subraces" without printing the originals). The latter just adds more DM-side advice, useful DMing tools that aren't really rules, and reference materials.</p><p></p><p>To the best of my knowledge, no books added anything that I would consider a new subsystem. The closest thing might be like...the inclusion of more specific survival mechanics in the Dark Sun Campaign Setting? But I'm not really sure that that qualifies, since that's really more just...additional heft to the existing 4e mechanics for exhaustion and reasons for triggering it more often, IIRC.</p><p></p><p>Also, technically speaking, 4e had a policy that everything (first-party) was core. All the rulebooks, all the magazines, all the adventures, all the game day fun stuff. If it was in the Compendium, it was core--period. Whether you consider that mere sophistry or a serious commitment is up to you. Certainly, they did a very, very good job of keeping things balanced <em>as if</em> every book, magazine, etc. were core.</p><p></p><p></p><p>No, I mean like...if you stick with the original publication, there never <strong>were</strong> any. For example, the "Black Box" by Troy Denning. Rules Cyclopedia was also published that same year, but it's a separate product, lacking some of the low-level features the "Black Box" offers.</p><p></p><p>The "Black Box" really does just sort of...stop...at level 5. You can convert over to the Rules Cyclopedia (it isn't hard, they're <em>nearly</em> the same up to level 5), but there really are differences, or so I've been led to believe.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9289088, member: 6790260"] Have you ever run into a situation where a player already [I]had[/I] Advantage, and thus you didn't have anything else you could give them? And they can elect to have that in a system that isn't balanced around a spotlight. Games that are predicated on a spotlight, however, do not allow for addressing the problem in ways that don't use the spotlight. Additional classes, races, and feats for the former (3 PHBs, and the two "main" Essentials books, [I]Heroes of the Forgotten Kingdoms[/I] and [I]Heroes of the Fallen Lands[/I], which print what 5e would call alternate "subclasses" and "subraces" without printing the originals). The latter just adds more DM-side advice, useful DMing tools that aren't really rules, and reference materials. To the best of my knowledge, no books added anything that I would consider a new subsystem. The closest thing might be like...the inclusion of more specific survival mechanics in the Dark Sun Campaign Setting? But I'm not really sure that that qualifies, since that's really more just...additional heft to the existing 4e mechanics for exhaustion and reasons for triggering it more often, IIRC. Also, technically speaking, 4e had a policy that everything (first-party) was core. All the rulebooks, all the magazines, all the adventures, all the game day fun stuff. If it was in the Compendium, it was core--period. Whether you consider that mere sophistry or a serious commitment is up to you. Certainly, they did a very, very good job of keeping things balanced [I]as if[/I] every book, magazine, etc. were core. No, I mean like...if you stick with the original publication, there never [B]were[/B] any. For example, the "Black Box" by Troy Denning. Rules Cyclopedia was also published that same year, but it's a separate product, lacking some of the low-level features the "Black Box" offers. The "Black Box" really does just sort of...stop...at level 5. You can convert over to the Rules Cyclopedia (it isn't hard, they're [I]nearly[/I] the same up to level 5), but there really are differences, or so I've been led to believe. [/QUOTE]
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