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Social ranks and pseudo-medieval fantasy worlds
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<blockquote data-quote="gamerprinter" data-source="post: 5981272" data-attributes="member: 50895"><p>In a democratic society determining this might be difficult, however in a feudal setting, there are distinct class differences. For example a knight, though probably low on rank among the noble class, is a noble just the same and any diplomatic confrontation between a noble and a commoner - there is no issue, the commoner is always 'wrong'.</p><p> </p><p>Though it might be more difficult to discern the difference between a merchant and craftsmen, although many merchants could be merchant princes, making them practically nobility.</p><p> </p><p>It depends on your culture. In my setting, Kaidan, which reflects Japanese aspect is heavily dependant on the social caste system which defines everything. In Kaidan, a merchant is lower in status than any craftsman or farmer. While a merchant is probably wealthier, a merchant in a Japanese feudal economy does not produce anything, just profits as a middle man, so in Japanese ideology, the merchant is of the lowest class. A merchant will always loose a conflict with a craftsman.</p><p> </p><p>And when you say more than one class, you mean, player class, right? Because nobody is in 2 social classes, even if you were born to one, if you've been elevated or lowered - whatever class you're a member of, you cannot be a member of another social class.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5981272, member: 50895"] In a democratic society determining this might be difficult, however in a feudal setting, there are distinct class differences. For example a knight, though probably low on rank among the noble class, is a noble just the same and any diplomatic confrontation between a noble and a commoner - there is no issue, the commoner is always 'wrong'. Though it might be more difficult to discern the difference between a merchant and craftsmen, although many merchants could be merchant princes, making them practically nobility. It depends on your culture. In my setting, Kaidan, which reflects Japanese aspect is heavily dependant on the social caste system which defines everything. In Kaidan, a merchant is lower in status than any craftsman or farmer. While a merchant is probably wealthier, a merchant in a Japanese feudal economy does not produce anything, just profits as a middle man, so in Japanese ideology, the merchant is of the lowest class. A merchant will always loose a conflict with a craftsman. And when you say more than one class, you mean, player class, right? Because nobody is in 2 social classes, even if you were born to one, if you've been elevated or lowered - whatever class you're a member of, you cannot be a member of another social class. [/QUOTE]
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