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General Tabletop Discussion
*TTRPGs General
Social skills in D&D: checks or role-playing?
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<blockquote data-quote="shadow" data-source="post: 1202716" data-attributes="member: 2182"><p>When I DM I rarely make player's role-play out their attempt (I can't say the same with other DM's that I've played with). Although I understand their reasons, I hate when DMs make me role-play everything out. I've even had a DM go as far as to declare that EVERYTHING that you said, your character said unless you first raised your hand and asked permission to speak out of character.</p><p></p><p>The problem I have with making players role-play everything out is that it rewards the naturally fast-talking charismatic players, and punishes the shy, or socially awkward players. I'm naturally shy, and hate feeling punished when I can't come up with something convincing to say quickly enough when engaged in a conversation with an NPC. I've had players who've had problems with stuttering and other speech impediments. They're really good players, and I wouldn't feel right in discriminating agains them when they want to play rogues, or other charismatic characters. I see D&D as a FANTASY game, where players can live out their fantasies. I don't restrict barbarians and fighters to players who can bench press 350lb in real life, likewise I don't restrict rogues and smooth talking characters to people who are naturally charismatic in real life.</p><p></p><p>It all come down to how people interpret "role-playing game". Some people emphasize the role-playing aspect and play it as an improv theater. Hence, to such groups role-playing is very important. I emphasize the "game" aspect, and see enjoy the strategies and tactics inherent in the game. Hence, realistic role-playing is far less important than good thinking and strategy in my game.</p></blockquote><p></p>
[QUOTE="shadow, post: 1202716, member: 2182"] When I DM I rarely make player's role-play out their attempt (I can't say the same with other DM's that I've played with). Although I understand their reasons, I hate when DMs make me role-play everything out. I've even had a DM go as far as to declare that EVERYTHING that you said, your character said unless you first raised your hand and asked permission to speak out of character. The problem I have with making players role-play everything out is that it rewards the naturally fast-talking charismatic players, and punishes the shy, or socially awkward players. I'm naturally shy, and hate feeling punished when I can't come up with something convincing to say quickly enough when engaged in a conversation with an NPC. I've had players who've had problems with stuttering and other speech impediments. They're really good players, and I wouldn't feel right in discriminating agains them when they want to play rogues, or other charismatic characters. I see D&D as a FANTASY game, where players can live out their fantasies. I don't restrict barbarians and fighters to players who can bench press 350lb in real life, likewise I don't restrict rogues and smooth talking characters to people who are naturally charismatic in real life. It all come down to how people interpret "role-playing game". Some people emphasize the role-playing aspect and play it as an improv theater. Hence, to such groups role-playing is very important. I emphasize the "game" aspect, and see enjoy the strategies and tactics inherent in the game. Hence, realistic role-playing is far less important than good thinking and strategy in my game. [/QUOTE]
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