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<blockquote data-quote="Jacen" data-source="post: 2448105" data-attributes="member: 18654"><p>Ahh... social interaction... </p><p>Can't do nothing, but this topic is always bringing the loud and stubborn side of me forward =). Some things are exaggerated to bring my point of view more clearly up. Don't let the flames to rise too high <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p> </p><p></p><p>So im my opinion this means that there are two votes for <u>situation</u>game and not for roleplay. </p><p></p><p> </p><p></p><p>So if I had an bad day at work and at game I am still sulking quiet mood what is the reason for <u>my CHARACTER</u> to have a bad day? If I am in a quiet mood there will be dice roll and thats it. Punishing for it with negative situation modifiers because bad "role"play and doing "roll"play doesn't help. I would prefer no modifiers acording how or what said even if none said and see if my character have a bad day by rolling insted of the fact that I am.</p><p></p><p>So If someone can IRL smooth talk DM to give out his dices that is no reason why that players character with 5 diplomacy is always doing better than one with 15. </p><p></p><p>So in my mind if you have to "role"play character by telling what he says is more situationplay and not roleplay. Only role you are doing is that your character has better physical stats and your mental ones. Whats fun on that?</p><p></p><p></p><p>Do they? If I don't want to say and let the die roll then I don't say anything. Even if that gives -20 to my roll. It just keeps me wondering how my character got that far because with all those -20 he wouldn't have got this far.</p><p></p><p></p><p></p><p>Ever heard about bad day? Ever had a bad day? Ever been tired even before game starts and your brain apears to be already sleeping. So what the h*** that you have been working 20h already and your character been sleeping two weeks and recovering from last avdenture and sharpening his mind and flirting with nurse. Shut up and take your minuses from bad "role"play and be a man. I have had a period when I did work over 20 days without free weekends and avereage over 10h per day. And if I still attend to game and only get more s*** hit the fan... well that would be it - I like to play but I do not need to play.</p><p></p><p>I DO like when then there is discussions and players are talking in character. But IMHO that is getting players into mood and making good game. That is not the definition of roleplaying that is a mark of good roleplayer. And like I said, in situations like those I would prefer no modifiers. Getting a good session should be more rewarding than getting all extra bonuses. I do have a bad days too I just hate when they are at the same time with my character because DM says so. Let the dice choose.</p><p></p><p>PS. I do have quite bad luck with dices but so what. It still IS only a game and I prefer randomness over DM controlling everything.</p><p></p><p>Edit. By situationplay I mean that if you are soing all the talking all the thinking etc it is just like a question what would YOU do if you were in a situation like this. Only difference is that you are in no real danger like you could be in real situation like bribing a police officer.</p></blockquote><p></p>
[QUOTE="Jacen, post: 2448105, member: 18654"] Ahh... social interaction... Can't do nothing, but this topic is always bringing the loud and stubborn side of me forward =). Some things are exaggerated to bring my point of view more clearly up. Don't let the flames to rise too high ;) So im my opinion this means that there are two votes for [u]situation[/u]game and not for roleplay. So if I had an bad day at work and at game I am still sulking quiet mood what is the reason for [u]my CHARACTER[/u] to have a bad day? If I am in a quiet mood there will be dice roll and thats it. Punishing for it with negative situation modifiers because bad "role"play and doing "roll"play doesn't help. I would prefer no modifiers acording how or what said even if none said and see if my character have a bad day by rolling insted of the fact that I am. So If someone can IRL smooth talk DM to give out his dices that is no reason why that players character with 5 diplomacy is always doing better than one with 15. So in my mind if you have to "role"play character by telling what he says is more situationplay and not roleplay. Only role you are doing is that your character has better physical stats and your mental ones. Whats fun on that? Do they? If I don't want to say and let the die roll then I don't say anything. Even if that gives -20 to my roll. It just keeps me wondering how my character got that far because with all those -20 he wouldn't have got this far. Ever heard about bad day? Ever had a bad day? Ever been tired even before game starts and your brain apears to be already sleeping. So what the h*** that you have been working 20h already and your character been sleeping two weeks and recovering from last avdenture and sharpening his mind and flirting with nurse. Shut up and take your minuses from bad "role"play and be a man. I have had a period when I did work over 20 days without free weekends and avereage over 10h per day. And if I still attend to game and only get more s*** hit the fan... well that would be it - I like to play but I do not need to play. I DO like when then there is discussions and players are talking in character. But IMHO that is getting players into mood and making good game. That is not the definition of roleplaying that is a mark of good roleplayer. And like I said, in situations like those I would prefer no modifiers. Getting a good session should be more rewarding than getting all extra bonuses. I do have a bad days too I just hate when they are at the same time with my character because DM says so. Let the dice choose. PS. I do have quite bad luck with dices but so what. It still IS only a game and I prefer randomness over DM controlling everything. Edit. By situationplay I mean that if you are soing all the talking all the thinking etc it is just like a question what would YOU do if you were in a situation like this. Only difference is that you are in no real danger like you could be in real situation like bribing a police officer. [/QUOTE]
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