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Social Skills, starting to bug me.
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<blockquote data-quote="Janx" data-source="post: 5801710" data-attributes="member: 8835"><p>ah geez, not this again.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>there was a series of threads a month or two back on this, where we discussed things from the angle of the stats, and whether your forced to play them a certain way.</p><p></p><p>If you have a low CHA, are you supposed to play your PC as bad at talking to people?</p><p></p><p>This is related to your question. If you don't use the skills, are you even using the stat? How do you abjudicate me having a 6 CHA and being able to speak convincingly to an NPC (the GM). Because in my group, I really am the guy most likely to convince somebody to do something.</p><p></p><p>How do you keep my personal ability in check, as compared to the stat on my PC because I used CHA as a dumpstat?</p><p></p><p>My personal interpretation of the situation was:</p><p>the player can say his PC acts however he wants (diplomatic or rude)</p><p>The skill check is what determines if the NPC is ammenable to the player's intent (not portrayal).</p><p></p><p>Do NOT give a roleplaying penalty/bonus to the check. This will double-hurt/help the player who properly plays a low ability in a negative way, because you will naturally react to it AND then roll for it.</p><p></p><p>Instead, give out XP bonus for roleplaying as befits the character.</p><p></p><p>Be consistent with rolling social checks for NPC reactions, so that low stat PCs are not getting a free ride by coasting through social encounters (perhaps by avoiding saying anything).</p></blockquote><p></p>
[QUOTE="Janx, post: 5801710, member: 8835"] ah geez, not this again.... :) there was a series of threads a month or two back on this, where we discussed things from the angle of the stats, and whether your forced to play them a certain way. If you have a low CHA, are you supposed to play your PC as bad at talking to people? This is related to your question. If you don't use the skills, are you even using the stat? How do you abjudicate me having a 6 CHA and being able to speak convincingly to an NPC (the GM). Because in my group, I really am the guy most likely to convince somebody to do something. How do you keep my personal ability in check, as compared to the stat on my PC because I used CHA as a dumpstat? My personal interpretation of the situation was: the player can say his PC acts however he wants (diplomatic or rude) The skill check is what determines if the NPC is ammenable to the player's intent (not portrayal). Do NOT give a roleplaying penalty/bonus to the check. This will double-hurt/help the player who properly plays a low ability in a negative way, because you will naturally react to it AND then roll for it. Instead, give out XP bonus for roleplaying as befits the character. Be consistent with rolling social checks for NPC reactions, so that low stat PCs are not getting a free ride by coasting through social encounters (perhaps by avoiding saying anything). [/QUOTE]
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