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Social Skills, starting to bug me.
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<blockquote data-quote="Zelda Themelin" data-source="post: 5801889" data-attributes="member: 167"><p>I would have very big problem with this in my second group. The one with in-game silent types. Because I sometimes want to roleplay not socially smart quiet type. And if there weren't those rollls, people would just keep looking at me until I say something. Terrible annoying. I have enought of that in workplaces/school/other random social meets. Sometimes I get lucky with someone really socially dominant. It's not about charisma it's about social 'alignment' I think. </p><p></p><p>Isn't purpose of roleplaying to pretend to be somebody else.</p><p>Rather than straitjacket us to our personas/skillsets. I've played in groups where real-life medical lore/investigation procedure lore/military lore/weapon lore is expected of players (rather than characters). I am against this, unless everyone in gruop is interested. We have to study enough pointless boring crap in RL, I think I want to keep my hobbies to things that intrest me.</p><p>I am actually interesting about everything, I have short attention span and 8 different professions (yep not that good at anything). It's just that that group had lot of "know-it-alls" who thought they were so awasome. Nope.</p><p></p><p>Lovely if it works for your group. But maybe if they are too happy about rolling for skills, there has been some silent disstatisfaction how it has been handled before. But maybe it's just system confusion, mathematic, clear patteric gaming systems can be very hypnotic. Talk to your group how you feel about current method, and ask if they had some problems with old, and if not houserule.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5801889, member: 167"] I would have very big problem with this in my second group. The one with in-game silent types. Because I sometimes want to roleplay not socially smart quiet type. And if there weren't those rollls, people would just keep looking at me until I say something. Terrible annoying. I have enought of that in workplaces/school/other random social meets. Sometimes I get lucky with someone really socially dominant. It's not about charisma it's about social 'alignment' I think. Isn't purpose of roleplaying to pretend to be somebody else. Rather than straitjacket us to our personas/skillsets. I've played in groups where real-life medical lore/investigation procedure lore/military lore/weapon lore is expected of players (rather than characters). I am against this, unless everyone in gruop is interested. We have to study enough pointless boring crap in RL, I think I want to keep my hobbies to things that intrest me. I am actually interesting about everything, I have short attention span and 8 different professions (yep not that good at anything). It's just that that group had lot of "know-it-alls" who thought they were so awasome. Nope. Lovely if it works for your group. But maybe if they are too happy about rolling for skills, there has been some silent disstatisfaction how it has been handled before. But maybe it's just system confusion, mathematic, clear patteric gaming systems can be very hypnotic. Talk to your group how you feel about current method, and ask if they had some problems with old, and if not houserule. [/QUOTE]
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