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Social Skills, starting to bug me.
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<blockquote data-quote="S'mon" data-source="post: 5804136" data-attributes="member: 463"><p>Actually this reminds me of a female player in a sci-fi PBEM I ran, it was a strategic wargame with a roleplay element, each PC commanded a system's interstellar forces. This player, a friend of mine ([MENTION=6679831]AlphaSheWolf[/MENTION]), had the fantasy of playing a PC who was a good military commander, but had no interest in or ability to make actual military decisions. The game as designed by me required that ability, so she did not do well.</p><p></p><p>I don't think her desire was illegitimate, there was just a clash between her desire and my desire & intent as the game designer. Likewise if you have a fantasy of playing a PC who is a good communicator, but no interest in trying to be a good communicator yourself, that is a perfectly legitimate preference, it's just not one I share.</p><p></p><p>As to how D&D should be designed & run - I prefer my preference, you prefer yours. Neither of us are wrong. Luckily for you, Monte and the other 5e designers seem to share your preference. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 5804136, member: 463"] Actually this reminds me of a female player in a sci-fi PBEM I ran, it was a strategic wargame with a roleplay element, each PC commanded a system's interstellar forces. This player, a friend of mine ([MENTION=6679831]AlphaSheWolf[/MENTION]), had the fantasy of playing a PC who was a good military commander, but had no interest in or ability to make actual military decisions. The game as designed by me required that ability, so she did not do well. I don't think her desire was illegitimate, there was just a clash between her desire and my desire & intent as the game designer. Likewise if you have a fantasy of playing a PC who is a good communicator, but no interest in trying to be a good communicator yourself, that is a perfectly legitimate preference, it's just not one I share. As to how D&D should be designed & run - I prefer my preference, you prefer yours. Neither of us are wrong. Luckily for you, Monte and the other 5e designers seem to share your preference. :) [/QUOTE]
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