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Social Skills, starting to bug me.
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<blockquote data-quote="Elf Witch" data-source="post: 5806771" data-attributes="member: 9037"><p>I agree that the rolls are there to standardize social encounters.</p><p></p><p>But I am saying that they also allow more options of character types for players. </p><p></p><p>I am not just talking about shy people. My one friend who loves playing bards and swashbucklers is not shy he just is not good at thinking on his feet and he is not glib. There is no way in real life he could ever be a smooth talking type of guy. But those are his favorite type characters he loves the Scarlet Pimpernel, The Musketeers, Zorro, in modern fiction he is a huge fan of con men like Neil on White Collar or some of the characters on Leverage. </p><p></p><p>RPGs give him the chance to play these type of characters and the ability to made rolls with the role playings makes him successful at it. </p><p></p><p>I am shy in real life less now then when I was younger but around strangers I am often tongue tied. My disability makes this a little worse. In High School the thought of talking up in class or talking to a boy made me nauseous and triggered panic attacks. Yet I always fantasized about being the charismatic type. Being able to play these type of characters in games makes the games more fun for me. </p><p></p><p>I play games to escape to be someone I am not in real life I would not want to play me in a game because that would be boring. </p><p></p><p>I had a player in my game tell me she wanted to play a bard but was worried that she wouldn't be able to pull off the social stuff because she is shy and she stutters a little more when she was under pressure. I told her not to worry about it that she could just tell me what she was doing and then roll and I would base it on her roll. She has realy improved at the table her confidence as grown and she often choose to role play out encounters. </p><p></p><p>Just like things like strategy and tactics often improve over time as you play role playing out social encounters and succeeding at them often give more shy players the ability to feel more comfortable which gives them the skills to improve.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5806771, member: 9037"] I agree that the rolls are there to standardize social encounters. But I am saying that they also allow more options of character types for players. I am not just talking about shy people. My one friend who loves playing bards and swashbucklers is not shy he just is not good at thinking on his feet and he is not glib. There is no way in real life he could ever be a smooth talking type of guy. But those are his favorite type characters he loves the Scarlet Pimpernel, The Musketeers, Zorro, in modern fiction he is a huge fan of con men like Neil on White Collar or some of the characters on Leverage. RPGs give him the chance to play these type of characters and the ability to made rolls with the role playings makes him successful at it. I am shy in real life less now then when I was younger but around strangers I am often tongue tied. My disability makes this a little worse. In High School the thought of talking up in class or talking to a boy made me nauseous and triggered panic attacks. Yet I always fantasized about being the charismatic type. Being able to play these type of characters in games makes the games more fun for me. I play games to escape to be someone I am not in real life I would not want to play me in a game because that would be boring. I had a player in my game tell me she wanted to play a bard but was worried that she wouldn't be able to pull off the social stuff because she is shy and she stutters a little more when she was under pressure. I told her not to worry about it that she could just tell me what she was doing and then roll and I would base it on her roll. She has realy improved at the table her confidence as grown and she often choose to role play out encounters. Just like things like strategy and tactics often improve over time as you play role playing out social encounters and succeeding at them often give more shy players the ability to feel more comfortable which gives them the skills to improve. [/QUOTE]
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