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<blockquote data-quote="Clay_More" data-source="post: 1801747" data-attributes="member: 9813"><p>My suggestion would be that you should get perhaps 4 free ranks in a profession skill when you are low class. </p><p></p><p>Since a feat is a pretty big thing to spend when starting, the benefits need to be relatively high. Remember that 3 feats for being High Nobility is "alot". Even if you get a masterworked sword... you could just have used that feat to buy Weapon Focus... getting you the same to-hit bonus for one feat. </p><p></p><p>An increase in starting money is temporary, 500 extra gold pieces might be alot for a new character, but once you reach level 10 the other characters will have so much gold that the 500 gp. won't matter anymore and they will have 3 feats spent on something more useful. </p><p></p><p>My suggestion would be that a person of good family start with 100 extra GP, Nobility with 500 extra gp and High Nobility maybe 1000 extra GP. Anyone that is Nobility or High Nobility get the Leadership feat for free as soon as they fulfill all requirements for it. Anyone with Nobility get a bonus amount of GP equal to 25% of what they have otherwise made as a gift from their family untill they reach a certain level, High Nobility receive 50% in gift. </p><p></p><p>They offset could be occasional tasks for the family. These tasks shouldn't necessarily be interesting, adventuring tasks. They might be awfully boring tasks like attending family funerals/weddings while other players train or craft magical items. </p><p></p><p>High Nobility characters might start with a squire even, a low level warrior that takes care of the needs of the PC.</p><p></p><p>Just some ideas.</p></blockquote><p></p>
[QUOTE="Clay_More, post: 1801747, member: 9813"] My suggestion would be that you should get perhaps 4 free ranks in a profession skill when you are low class. Since a feat is a pretty big thing to spend when starting, the benefits need to be relatively high. Remember that 3 feats for being High Nobility is "alot". Even if you get a masterworked sword... you could just have used that feat to buy Weapon Focus... getting you the same to-hit bonus for one feat. An increase in starting money is temporary, 500 extra gold pieces might be alot for a new character, but once you reach level 10 the other characters will have so much gold that the 500 gp. won't matter anymore and they will have 3 feats spent on something more useful. My suggestion would be that a person of good family start with 100 extra GP, Nobility with 500 extra gp and High Nobility maybe 1000 extra GP. Anyone that is Nobility or High Nobility get the Leadership feat for free as soon as they fulfill all requirements for it. Anyone with Nobility get a bonus amount of GP equal to 25% of what they have otherwise made as a gift from their family untill they reach a certain level, High Nobility receive 50% in gift. They offset could be occasional tasks for the family. These tasks shouldn't necessarily be interesting, adventuring tasks. They might be awfully boring tasks like attending family funerals/weddings while other players train or craft magical items. High Nobility characters might start with a squire even, a low level warrior that takes care of the needs of the PC. Just some ideas. [/QUOTE]
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