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Socially Acceptable Necromancers?
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<blockquote data-quote="iserith" data-source="post: 7806452" data-attributes="member: 97077"><p>Ask your DM if your character is going to have to deal with this problem on the regular and, if you are, you either come up with a solution (e.g. leaving the undead horde in a ditch outside of town) or you don't play a necromancer.</p><p></p><p>For my part, I generally try not to make it too big a deal and maybe in order to throw a wrench into things from time to time I make an issue of it. At that point it's just another intermittent challenge to overcome instead of a constant problem. To be honest, I don't really like doing much town/city stuff. The adventure in my games is found outside of these places, generally speaking. So it just won't come up much.</p><p></p><p>My main concern with necromancer characters is the same with summoners - how quickly can you resolve your minions? Because if a player slows down the game, it's going to be a problem and I let them all now this before they commit to such a character build.</p></blockquote><p></p>
[QUOTE="iserith, post: 7806452, member: 97077"] Ask your DM if your character is going to have to deal with this problem on the regular and, if you are, you either come up with a solution (e.g. leaving the undead horde in a ditch outside of town) or you don't play a necromancer. For my part, I generally try not to make it too big a deal and maybe in order to throw a wrench into things from time to time I make an issue of it. At that point it's just another intermittent challenge to overcome instead of a constant problem. To be honest, I don't really like doing much town/city stuff. The adventure in my games is found outside of these places, generally speaking. So it just won't come up much. My main concern with necromancer characters is the same with summoners - how quickly can you resolve your minions? Because if a player slows down the game, it's going to be a problem and I let them all now this before they commit to such a character build. [/QUOTE]
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