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Societal conveniences by using core spells & items?
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<blockquote data-quote="Mr. Draco" data-source="post: 1617681" data-attributes="member: 521"><p>Well, any of those spells would be very easily capable of wrecking an economy <em>as we know it</em>, but why should a DnD economy that has to deal with the creation/fabricate/polymorph work based on gold or silver or anything of that sort?</p><p></p><p>I mean, think about it, for a good to act as a successful store of value it has to be portable, difficult to counterfeit, easily divisible and transportable, and relatively indestructable.</p><p></p><p>In the modern world we use paper money because it's easy to deal with and has these characteristics. In a DnD campaign perhaps gold and/or silver would not be used, but maybe a different form of paper money, namely scrolls. Scrolls, as they are, cannot be duplicated by the fabricate/etc spells, and have all the characteristics of modern money except easy divisibility. So perhaps there could be a set series of scrolls with defined values:</p><p></p><p>i.e.- a single 1st level scroll is equivalent to today's dolar bill, then there's a single 2nd level scroll as the next higher denomination, etc... Now, this would make a certain group of spells <em>very</em> common in a campaign, but that shouldn't be a big problem.</p><p></p><p>For really large amounts of money, magic items would suffice to create a sort of bartering system.</p><p></p><p>For smaller amounts, perhaps coins with specific Arcane Marks would work? Or something to this effect.</p><p></p><p>So what do you all think?</p></blockquote><p></p>
[QUOTE="Mr. Draco, post: 1617681, member: 521"] Well, any of those spells would be very easily capable of wrecking an economy [i]as we know it[/i], but why should a DnD economy that has to deal with the creation/fabricate/polymorph work based on gold or silver or anything of that sort? I mean, think about it, for a good to act as a successful store of value it has to be portable, difficult to counterfeit, easily divisible and transportable, and relatively indestructable. In the modern world we use paper money because it's easy to deal with and has these characteristics. In a DnD campaign perhaps gold and/or silver would not be used, but maybe a different form of paper money, namely scrolls. Scrolls, as they are, cannot be duplicated by the fabricate/etc spells, and have all the characteristics of modern money except easy divisibility. So perhaps there could be a set series of scrolls with defined values: i.e.- a single 1st level scroll is equivalent to today's dolar bill, then there's a single 2nd level scroll as the next higher denomination, etc... Now, this would make a certain group of spells [i]very[/i] common in a campaign, but that shouldn't be a big problem. For really large amounts of money, magic items would suffice to create a sort of bartering system. For smaller amounts, perhaps coins with specific Arcane Marks would work? Or something to this effect. So what do you all think? [/QUOTE]
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