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Societies: Lawful and Chaotic; What Are They?
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<blockquote data-quote="GuardianLurker" data-source="post: 404249" data-attributes="member: 786"><p>Ah, but see, in some sense 3e *does* posit these Absolutes. The fact that the sapient races of the game world may (or may not) be able to fully manifest them, or function in their environments is, to some degree meaningless.</p><p></p><p>(Before I go to much further, let me emphasize that this is only ONE point of view, and it's not even the only point of view *I* have.)</p><p></p><p>Ditto, in some sense for us as players. Heck, it's not even a new thing in human thought - a number of religions and philosophies posit just such an incomprehensible absolute.</p><p></p><p>A sapient race that fully exhibits/manifests these absolutes would work EXTREMELY well as a fully alien opponent, as an ally/betrayer.</p><p></p><p>The Law - Chaos can be expressed in a number of different dichotomies :</p><p>society vs. individual</p><p>constraint vs. freedom (and related form vs. formless)</p><p>tradition vs. whimsy</p><p>elitism vs. egalitarianism</p><p>etc.</p><p></p><p>It's *all* of these and more, and I'd hate to limit myself to just one level artificially. Especially when I can mix-n-match and really play with my player's minds. BWAHH-HA-HA! Errr. Ahem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Agreed, and I hope I didn't imply otherwise. Of course, then the question becomes "how much?" a specific act influences ones alignment.</p><p></p><p>Is it possible, for instance, for a paragon of Law to perform an act that would yank him/her/it into the depths of Chaos? (I'm not even going to try to address what such an act might be.) How far would a minor act (like leaving one's shoelaces untied) move one along the L-C axis? Would it move you at all?</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 404249, member: 786"] Ah, but see, in some sense 3e *does* posit these Absolutes. The fact that the sapient races of the game world may (or may not) be able to fully manifest them, or function in their environments is, to some degree meaningless. (Before I go to much further, let me emphasize that this is only ONE point of view, and it's not even the only point of view *I* have.) Ditto, in some sense for us as players. Heck, it's not even a new thing in human thought - a number of religions and philosophies posit just such an incomprehensible absolute. A sapient race that fully exhibits/manifests these absolutes would work EXTREMELY well as a fully alien opponent, as an ally/betrayer. The Law - Chaos can be expressed in a number of different dichotomies : society vs. individual constraint vs. freedom (and related form vs. formless) tradition vs. whimsy elitism vs. egalitarianism etc. It's *all* of these and more, and I'd hate to limit myself to just one level artificially. Especially when I can mix-n-match and really play with my player's minds. BWAHH-HA-HA! Errr. Ahem. :) Agreed, and I hope I didn't imply otherwise. Of course, then the question becomes "how much?" a specific act influences ones alignment. Is it possible, for instance, for a paragon of Law to perform an act that would yank him/her/it into the depths of Chaos? (I'm not even going to try to address what such an act might be.) How far would a minor act (like leaving one's shoelaces untied) move one along the L-C axis? Would it move you at all? [/QUOTE]
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