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General Tabletop Discussion
*Pathfinder & Starfinder
SoD, how can we accommodate everyone?
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<blockquote data-quote="KarinsDad" data-source="post: 5816393" data-attributes="member: 2011"><p>I think the concept of players "doing stupid things" is irrelevant to playing an RPG. The very fact that PCs go out into dungeons and fight monsters is stupid. It's interesting how willing some DMs are to punish players for doing something stupid when the entire game by definition is going out and doing stupid stuff.</p><p></p><p>As an example, the PCs come to a ravine. Lowering down into it in hindsight might be stupid (splits the party, some are above, some are below). Crossing it in hindsight might be stupid (the PCs are trapped and cannot come back quickly, or they might get attacked when only some are across). Going another way might be stupid (they now have 5 encounters to get to the treasure instead of 0).</p><p></p><p>If players never had their PCs ever do anything stupid, they would never leave the safety of the town.</p><p></p><p>Interestingly enough, save or die is often agnostic to stupidity. It doesn't matter which PC gets hit with a Finger of Death and what that PC was doing. It's just suddenly, save or die.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5816393, member: 2011"] I think the concept of players "doing stupid things" is irrelevant to playing an RPG. The very fact that PCs go out into dungeons and fight monsters is stupid. It's interesting how willing some DMs are to punish players for doing something stupid when the entire game by definition is going out and doing stupid stuff. As an example, the PCs come to a ravine. Lowering down into it in hindsight might be stupid (splits the party, some are above, some are below). Crossing it in hindsight might be stupid (the PCs are trapped and cannot come back quickly, or they might get attacked when only some are across). Going another way might be stupid (they now have 5 encounters to get to the treasure instead of 0). If players never had their PCs ever do anything stupid, they would never leave the safety of the town. Interestingly enough, save or die is often agnostic to stupidity. It doesn't matter which PC gets hit with a Finger of Death and what that PC was doing. It's just suddenly, save or die. [/QUOTE]
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Community
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SoD, how can we accommodate everyone?
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