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Softwind's Tale: Companions of the Valley (upd 04/01/04) - REALLY!
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<blockquote data-quote="Softwind" data-source="post: 1249378" data-attributes="member: 13893"><p><strong>Sixteenth Session (Part 4)</strong></p><p> </p><p>“Uh, yeah. Urm, nice shot,” yells out Brynn. “Could you please not do that again?”</p><p> </p><p>There is no answer as Karazak, acting on his orders, mauls the kobold. After latching on with front paws and teeth, the cougar leaps up and rakes his back claws against the creature entrapped. Something other than its hide must have been keeping it alive, but just barely, as the cougars natural weapons find their mark several times over. Bleeding profusely, the kobold continues to struggle to cast, muffled somewhat by 500 pounds of cougar flesh above him. He succeeds, and several arcane projectiles find their target in the beast that holds him down. Karazak screams in anger and pain.</p><p> </p><p>Genoa discovers that there is not room enough for Timber to help, and her own attacks will have the same chance to hit Karazak as they would the kobold. She holds back her attack, waiting for an opportunity to strike out. She is denied that chance as Brynn strides forward, and sliding his blade past his animal companion, ends the miserable little kobold’s life. He then immediately turns to Karazak, checking the severity of his friend’s wounds. </p><p> </p><p>Athena’s tender healing hands are right there besides his own, and within a mere moment, the only trace of injury is the slight scorching of the cat’s fur. The gnome then turns to Genoa and Timber, to find that the Druid has enacted her own healing upon herself and her companion.</p><p> </p><p>Athena glances around. “Where’s Tombit?” she wonders aloud. Grimnyr just points a thumb towards the front window.</p><p> </p><p>“Mmmph,” comes the reply from the stairwell. A sheepish Tombit emerges on the top step. “I was a little too energetic in my dodge. Went right out the window. But, I meant to do that.” He says earnestly, as Athena expresses concern. “All part of the training, you see. Yeah, that’s it. Training. Hoo-hah!” he says, taking on a martial stance.</p><p> </p><p>This statement is met with barely concealed mirth, and as one, the Companions set out checking the room for items of worth, or clues to the kobold’s plans. Based on the receipts found, and the amount of cash at hand, the party gets a fair idea of what was going on. Especially when the group recounts to one another the shopping that was done by Oppol.</p><p> </p><p>“He was getting ready to arm his tribe,” states Brynn. “Feed and armor them too,” pipes in Grimnyr. The Companions claim anything they find that they can directly link to the Kobold, as they feel as their due. Since the house appears to be a rental, they leave behind furnishings, and some of the coin as a deposit for the damage caused.</p><p> </p><p>As they are exiting the house, a group of militia arrive, clearly alerted by the neighbors. Their weapons are bared until they recognize the party. Even so, the guards’ hands remain near their sheathed weapons as their leader inquires what has occurred there.</p><p> </p><p>Brynn, being the leader of the group, calmly discusses the situation with the commander. After listening for a while, the commander insists that the party follow him back to the Sherriff’s office. He instructs several men to remain behind, and allow no one to enter the building until relieved. Clearly not liking this order, the men still dutifully obey, and take up guard positions at the front and rear of the home. The rest of the guards escort the party to Reg’s office in town.</p><p> </p><p>Brynn once again explains what occurred, this time to a troubled Sheriff. “While I appreciate your efforts in keeping the peace, and in tracking down and stopping what could have been a nasty situation down the road, you must realize you place me in a very bad position.” Reg sighs, his frown creased Elvin face deeply troubled. “I ask that you go back to your inn and rest. I’ll send a man to you if you are needed for additional statements. Please, go now.” And with that, they are dismissed.</p><p> </p><p>“Well, gee, that wasn’t what I expected,” says a disgruntled Skylar. “He could have at least said, Thanks! Or something.” The Companions echo her sentiment, although Brynn does see things from the Sheriff’s point of view. They discuss the merits of the viewpoint while they make their way back to the Prancing Pony. The animal companions take this opportunity to move back out of town and into the surrounding forest, to wait again for their friends.</p></blockquote><p></p>
[QUOTE="Softwind, post: 1249378, member: 13893"] [b]Sixteenth Session (Part 4)[/b] “Uh, yeah. Urm, nice shot,” yells out Brynn. “Could you please not do that again?” There is no answer as Karazak, acting on his orders, mauls the kobold. After latching on with front paws and teeth, the cougar leaps up and rakes his back claws against the creature entrapped. Something other than its hide must have been keeping it alive, but just barely, as the cougars natural weapons find their mark several times over. Bleeding profusely, the kobold continues to struggle to cast, muffled somewhat by 500 pounds of cougar flesh above him. He succeeds, and several arcane projectiles find their target in the beast that holds him down. Karazak screams in anger and pain. Genoa discovers that there is not room enough for Timber to help, and her own attacks will have the same chance to hit Karazak as they would the kobold. She holds back her attack, waiting for an opportunity to strike out. She is denied that chance as Brynn strides forward, and sliding his blade past his animal companion, ends the miserable little kobold’s life. He then immediately turns to Karazak, checking the severity of his friend’s wounds. Athena’s tender healing hands are right there besides his own, and within a mere moment, the only trace of injury is the slight scorching of the cat’s fur. The gnome then turns to Genoa and Timber, to find that the Druid has enacted her own healing upon herself and her companion. Athena glances around. “Where’s Tombit?” she wonders aloud. Grimnyr just points a thumb towards the front window. “Mmmph,” comes the reply from the stairwell. A sheepish Tombit emerges on the top step. “I was a little too energetic in my dodge. Went right out the window. But, I meant to do that.” He says earnestly, as Athena expresses concern. “All part of the training, you see. Yeah, that’s it. Training. Hoo-hah!” he says, taking on a martial stance. This statement is met with barely concealed mirth, and as one, the Companions set out checking the room for items of worth, or clues to the kobold’s plans. Based on the receipts found, and the amount of cash at hand, the party gets a fair idea of what was going on. Especially when the group recounts to one another the shopping that was done by Oppol. “He was getting ready to arm his tribe,” states Brynn. “Feed and armor them too,” pipes in Grimnyr. The Companions claim anything they find that they can directly link to the Kobold, as they feel as their due. Since the house appears to be a rental, they leave behind furnishings, and some of the coin as a deposit for the damage caused. As they are exiting the house, a group of militia arrive, clearly alerted by the neighbors. Their weapons are bared until they recognize the party. Even so, the guards’ hands remain near their sheathed weapons as their leader inquires what has occurred there. Brynn, being the leader of the group, calmly discusses the situation with the commander. After listening for a while, the commander insists that the party follow him back to the Sherriff’s office. He instructs several men to remain behind, and allow no one to enter the building until relieved. Clearly not liking this order, the men still dutifully obey, and take up guard positions at the front and rear of the home. The rest of the guards escort the party to Reg’s office in town. Brynn once again explains what occurred, this time to a troubled Sheriff. “While I appreciate your efforts in keeping the peace, and in tracking down and stopping what could have been a nasty situation down the road, you must realize you place me in a very bad position.” Reg sighs, his frown creased Elvin face deeply troubled. “I ask that you go back to your inn and rest. I’ll send a man to you if you are needed for additional statements. Please, go now.” And with that, they are dismissed. “Well, gee, that wasn’t what I expected,” says a disgruntled Skylar. “He could have at least said, Thanks! Or something.” The Companions echo her sentiment, although Brynn does see things from the Sheriff’s point of view. They discuss the merits of the viewpoint while they make their way back to the Prancing Pony. The animal companions take this opportunity to move back out of town and into the surrounding forest, to wait again for their friends. [/QUOTE]
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Softwind's Tale: Companions of the Valley (upd 04/01/04) - REALLY!
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