Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Softwind's Tale: Companions of the Valley (upd 04/01/04) - REALLY!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Softwind" data-source="post: 1289344" data-attributes="member: 13893"><p><strong>Kill, cut, and run!</strong></p><p></p><p><strong>Twenty-first Session (part 3)</strong></p><p> </p><p>At Brynn’s unspoken gesture, the Companions of the Valley (plus one) leave the tunnel, entering a vast chamber beyond. Water laps at the edge of the chamber, and spreads across most of the area, save for a few outcroppings scattered about, and the stalagmites. As they approach, creatures rise from the water, and advance upon the group. Familiar in shape, but of a size not seen before, the insects rush to engage the interlopers. The chamber falls into shadow, as interlocking spheres of darkness are created, slowing the party’s advance. </p><p> </p><p>Genoa wastes no time casting blindsight on as many Companions she can reach, while the Rangers, not needing assistance in the dark, stride forward to the last seen location of the insects. Their weapons snake out, possessed by the same hunger as their wielders. Metal hitting chitin draws the others to them, and the group lays in with a ferocity rarely glimpsed. As each opponent is slain, the shadows recede, only to darken again as the insects move about, jockeying for positions in which to rend the party. </p><p> </p><p>The party gains the upper hand for a moment, before something more enters the fray. From a mound upon a sizable island in the underground lake come lengthy tendrils, to trap and entwine the adventurers. For every one that is severed or crushed, another takes its place, an endless supply. For a moment, the party despairs, before being suppressing the emotion with rage. </p><p> </p><p>Focusing on the remnant of the insect guards and destroying them, they can then turn their whole attention upon the creature in the water. Genoa wildshapes into a shark to attack from below, while Skylar, Brynn, and Grimnyr fire arrows at the openings in the mound, hoping to injure the creature. Athena moves between party members, applying a healing touch to each. Qonos conjures arcane missiles and directs them at the creature, while Tombit, his melee talents wasted on long-range battle, prowls the shore, looking for something to do to contribute to the fight.</p><p> </p><p>Soon, the tendrils come less often, and shorten in length. Grimnyr realizes what is occurring, and snatches one of the explosive leather spheres claimed from Shemp. Even as Brynn shouts “NOOO!,” the sphere impacts the mound crater. The resulting explosion has several effects. The mound crumbles, the stones above it pelting downward, and the whole of the mountain seems to shudder.</p><p> </p><p>Stalactites separate from their centuries-long home, to come crashing down randomly upon land or water. The dwarves look to the ceiling with concern, sensing that this time, the collapse will be much greater. Only the equipment and treasure, carried by previous victims of the insects, scattered about the island delays their headlong rush out of the chamber. Stopping only long enough to grab the items, corpse and all, they rush towards the elevators leading to the surface. As an afterthought, they toss Shemp over Grimnyr’s shoulder on their way out.</p></blockquote><p></p>
[QUOTE="Softwind, post: 1289344, member: 13893"] [b]Kill, cut, and run![/b] [b]Twenty-first Session (part 3)[/b] At Brynn’s unspoken gesture, the Companions of the Valley (plus one) leave the tunnel, entering a vast chamber beyond. Water laps at the edge of the chamber, and spreads across most of the area, save for a few outcroppings scattered about, and the stalagmites. As they approach, creatures rise from the water, and advance upon the group. Familiar in shape, but of a size not seen before, the insects rush to engage the interlopers. The chamber falls into shadow, as interlocking spheres of darkness are created, slowing the party’s advance. Genoa wastes no time casting blindsight on as many Companions she can reach, while the Rangers, not needing assistance in the dark, stride forward to the last seen location of the insects. Their weapons snake out, possessed by the same hunger as their wielders. Metal hitting chitin draws the others to them, and the group lays in with a ferocity rarely glimpsed. As each opponent is slain, the shadows recede, only to darken again as the insects move about, jockeying for positions in which to rend the party. The party gains the upper hand for a moment, before something more enters the fray. From a mound upon a sizable island in the underground lake come lengthy tendrils, to trap and entwine the adventurers. For every one that is severed or crushed, another takes its place, an endless supply. For a moment, the party despairs, before being suppressing the emotion with rage. Focusing on the remnant of the insect guards and destroying them, they can then turn their whole attention upon the creature in the water. Genoa wildshapes into a shark to attack from below, while Skylar, Brynn, and Grimnyr fire arrows at the openings in the mound, hoping to injure the creature. Athena moves between party members, applying a healing touch to each. Qonos conjures arcane missiles and directs them at the creature, while Tombit, his melee talents wasted on long-range battle, prowls the shore, looking for something to do to contribute to the fight. Soon, the tendrils come less often, and shorten in length. Grimnyr realizes what is occurring, and snatches one of the explosive leather spheres claimed from Shemp. Even as Brynn shouts “NOOO!,” the sphere impacts the mound crater. The resulting explosion has several effects. The mound crumbles, the stones above it pelting downward, and the whole of the mountain seems to shudder. Stalactites separate from their centuries-long home, to come crashing down randomly upon land or water. The dwarves look to the ceiling with concern, sensing that this time, the collapse will be much greater. Only the equipment and treasure, carried by previous victims of the insects, scattered about the island delays their headlong rush out of the chamber. Stopping only long enough to grab the items, corpse and all, they rush towards the elevators leading to the surface. As an afterthought, they toss Shemp over Grimnyr’s shoulder on their way out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Softwind's Tale: Companions of the Valley (upd 04/01/04) - REALLY!
Top