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<blockquote data-quote="Ruin Explorer" data-source="post: 9792032" data-attributes="member: 18"><p>That won't work - it's going to be an ignore thing.</p><p></p><p>A few months ago something broke with two-way ignore and threads. It used to be that everyone could see and post in a thread regardless of who started it (they'd always see the initial post), which served to prevent duplicate threads and keep conversations together. Some update to the board's code though changed it so if are ignoring or ignored by the thread starter, you can't see the thread or access it at all (because you can no longer see the initial post), even if you posted in a lot before that change. This means that if certain people start threads on subjects, people who either get /ignored a lot or do a lot of /ignoring and have two-way ignore on, there will likely need to be at least one duplicate thread about that subject.</p><p></p><p>It's apparently not something that can be fixed by the mods either, unlike previous issues, this is just one that we have to wait on and hope gets fixed one day.</p><p></p><p>Re: Solasta 2, it does indeed look like a pretty wild improvement over the original, and it also looks like they're going for a setting-vibe that's not hugely overdone in CRPGs, which is nice.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9792032, member: 18"] That won't work - it's going to be an ignore thing. A few months ago something broke with two-way ignore and threads. It used to be that everyone could see and post in a thread regardless of who started it (they'd always see the initial post), which served to prevent duplicate threads and keep conversations together. Some update to the board's code though changed it so if are ignoring or ignored by the thread starter, you can't see the thread or access it at all (because you can no longer see the initial post), even if you posted in a lot before that change. This means that if certain people start threads on subjects, people who either get /ignored a lot or do a lot of /ignoring and have two-way ignore on, there will likely need to be at least one duplicate thread about that subject. It's apparently not something that can be fixed by the mods either, unlike previous issues, this is just one that we have to wait on and hope gets fixed one day. Re: Solasta 2, it does indeed look like a pretty wild improvement over the original, and it also looks like they're going for a setting-vibe that's not hugely overdone in CRPGs, which is nice. [/QUOTE]
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