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Solasta: Crown of the Magister Offers A Hidden Fifth Edition Computer Gem
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<blockquote data-quote="dalisprime" data-source="post: 8317124" data-attributes="member: 6800183"><p>To those of you praising the game I have a question: have you completed it? I ask because I can excuse the inaccuracy of DND rules (off hand attacks, Paladin aura range, spiritual weapon), the bugs (party stash locking up never to be opened again -let's hope you didn't put anything valuable in there!, Aid spell not working the way it should, items disappearing from your inventory, tome of clear thought being unusable), the shovelware nature of some spells (lesser restoration, restoration come to mind) or even not really delivering on its core principle of elevation control being a major aspect when the only spell that gives you elevation control is levitate. I was never able to select a point in the air with the fly spell, and spider climb doesn't allow you to pick a point on the wall to climb to.</p><p></p><p>But then you also get the stupidly linear end game where exploration is all but nonexistent; the factions don't actually do anything for you other than existing as vendors despite there being an indication they should come to your aid and the ending itself is.... Underwhelming is giving it praise. It seriously feels like they ran out of funds and cobbled together a semi functional ending because they'd piss off their backers otherwise. Just a very a major MEH.</p></blockquote><p></p>
[QUOTE="dalisprime, post: 8317124, member: 6800183"] To those of you praising the game I have a question: have you completed it? I ask because I can excuse the inaccuracy of DND rules (off hand attacks, Paladin aura range, spiritual weapon), the bugs (party stash locking up never to be opened again -let's hope you didn't put anything valuable in there!, Aid spell not working the way it should, items disappearing from your inventory, tome of clear thought being unusable), the shovelware nature of some spells (lesser restoration, restoration come to mind) or even not really delivering on its core principle of elevation control being a major aspect when the only spell that gives you elevation control is levitate. I was never able to select a point in the air with the fly spell, and spider climb doesn't allow you to pick a point on the wall to climb to. But then you also get the stupidly linear end game where exploration is all but nonexistent; the factions don't actually do anything for you other than existing as vendors despite there being an indication they should come to your aid and the ending itself is.... Underwhelming is giving it praise. It seriously feels like they ran out of funds and cobbled together a semi functional ending because they'd piss off their backers otherwise. Just a very a major MEH. [/QUOTE]
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Solasta: Crown of the Magister Offers A Hidden Fifth Edition Computer Gem
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